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October 6th, 2005, 04:27 AM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,437
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Thanked 668 Times in 450 Posts
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Re: WINSPWW2?
It'll be released when it's finished
Original release schedule they gave us at the beginning of
the year was for WinWW2 to be released around Novemberish,
but that was before the Mega v 2.0 patch for WinMBT; so
I would guess that we won't see WinWW2 anytime before the
winter of 2006.
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October 9th, 2005, 08:05 AM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
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Re: WINSPWW2?
Oh well looks like we will have to wate
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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October 15th, 2005, 05:45 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
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Re: WINSPWW2?
"Soon" as always  ?
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October 16th, 2005, 02:50 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: WINSPWW2?
Quote:
MarkSheppard said:
It'll be released when it's finished 
Original release schedule they gave us at the beginning of
the year was for WinWW2 to be released around Novemberish,
but that was before the Mega v 2.0 patch for WinMBT; so
I would guess that we won't see WinWW2 anytime before the
winter of 2006.
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Work on WW2 will start AFTER the fix patch for MBT, as I intend to use the MBT code as a common starting base.
Most likely, it'l take 3-4 months to get done once it actually starts.
Me wants WinSPWW2 as well - the tank and other stuff development there is much more interesting than post-war (hanging on for the grants, while making do with valentines and cruisers, if the UK in the desert for example, then waiting for 6pdr ATG tanks, I do rather like the 6pdr churchills  ! )
Cheers
Andy
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October 24th, 2005, 11:52 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: WINSPWW2?
Quote:
Mobhack said:
Work on WW2 will start AFTER the fix patch for MBT, as I intend to use the MBT code as a common starting base.
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With WinSPMBT as the common base does that mean that maps will be interchangable between the 2 games? I hope so.
I have a large project in mind and would rather not wait until WinSPWW2 actually comes out to get started on it. I have at least 47 maps that will need to be made with each of them needing a corresponding mirror image (maybe 3 mirror images for each for the 4 cardinal directions) so they can be rotated around and butted together like individual boardgame mapboards (like ASL mapboards). 
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October 24th, 2005, 12:43 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: WINSPWW2?
Quote:
Double_Deuce said:
With WinSPMBT as the common base does that mean that maps will be interchangable between the 2 games? I hope so.
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The maps will be fully interchangeable between the two games. That was always a priority
Don
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November 1st, 2005, 07:19 PM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
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Re: WINSPWW2?
Btw, be sure that British vs Italy 1943 (June and forward) battle locations (maps) will be in right terrain (not always in desert as in SPWAW seems to be)... It's bit strange that Matrix never fixed that.
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November 2nd, 2005, 10:36 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: WINSPWW2?
Don't worry. They don't give you desert.
Don
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November 2nd, 2005, 05:21 PM
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Private
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Join Date: Nov 2005
Location: Sydney, Australia
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Re: WINSPWW2?
Sorry, I'm a newbie here so I hope you don't mind what may appear to be a daft question.
I've been a long term fan of the SP series and have finally convinced the boss at home to buy a PC to run WinSPMBT on (We use Macs for everything else). I also have a copy of "Steel Panthers World at War" (hopefully its allowed to be mentioned) from another firm.
Is this WinSPWW2 the result of some sort of take over or is it a totally independent product (but still based on the common SP ancestry)?
Regards,
Mark
__________________
Regards,
Mark
MAJ RAAC
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