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				October 29th, 2005, 02:52 PM
			
			
			
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 Sergeant |  | 
					Join Date: Dec 2002 Location: Denver, CO USA 
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				 Re: CyberSpace Empires Mod 
 Sorry. My server had a hiccup last night. I reset it this morning. You should see it now. 
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				"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command 
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				October 29th, 2005, 03:20 PM
			
			
			
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 General |  | 
					Join Date: Apr 2001 Location: Cincinnati, Ohio, USA 
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				 Re: CyberSpace Empires Mod 
 Ooh... Nice   
I once tried to make a shipset in Moray called the "Metabit", and they'd be sort of a translucent gray smooth shipset with green binary numbers on the exterior... but I never figured out how to get the texture working properly...   
Too bad such a set won't work in Starfury or SE5, given that ships in those games can't be both textured and translucent... I might be able to figure out how to do that stuff now  
				__________________The Ed draws near! What dost thou deaux?
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				October 29th, 2005, 03:25 PM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Mar 2003 Location: CHEESE! 
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				 Re: CyberSpace Empires Mod 
 It's more than a little bit good. 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
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Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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				October 29th, 2005, 03:55 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 If I removed those green tube things, this ship would probably work for SE5 as is. It should be low poly since I used mostly just rectangles.
 So, are you really gonna follow through on this mod? If so I will glady make a set for it.
 
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				"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command 
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				October 29th, 2005, 03:57 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 I really don't know... judging from past mods I doubt it, but you never know...  
				__________________The Ed draws near! What dost thou deaux?
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				October 29th, 2005, 11:18 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 This is such an awesome mod idea! If you don't think you will be able to finish it Ed, I would love to take a stab at it. Eclipse is mostly finished except for a few bugs and I have been itching to take on a new mod. I put together a new list from stuff posted here and some of my own ideas. 
 Minerals: Binary Code
 Organics: Memory
 Radioactives: Power
 Research: Raw Data
 Intelligence: Network Info
 Supply: CPU Cycles
 
 Galaxy: Cyberspace
 Systems: Computers
 Planets: Partitions
 Stars: Processors
 Warp Points: Internet Links
 Asteroids: Data Fragments
 Storms: Corrupted Sectors
 Populations: Bytes
 
 Rock: NTFS
 Ice: FAT32
 Gas: Linux
 
 Oxygen: Applications
 CDioxide: Entertainment
 Hydrogen: Utilities
 Methane: Documents
 None: Viral
 
 Bases: Programs
 Ships: Processes
 Fighters: Sub-Processes
 Troops: Formatters
 Satellites: Spyware ^
 Mines: Glitches ^
 Facilities: Primary Operations
 
 Engines: Transfer Protocols
 Weapons: Decompilers
 Armor: Security Code
 Shields: Firewalls *
 Sensors: Analysis Protocols
 Spaceyards: Data Compilers
 Repair Bays: Diagnostic Protocols *
 Creative Manip: System Formatters *
 Destructive Manip: System Decompilers ^
 
 * = Programmer
 ^ = Hacker
 
				__________________ 
				"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command 
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				October 30th, 2005, 05:43 AM
			
			
			
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 Sergeant |  | 
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				 Re: CyberSpace Empires Mod 
 Something like this, perhaps?Basic Preview
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				"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command 
A- Se GdY $- Fr! C- Css Sf+++ Ai Au M++ Mp* S++ Ss+++ RV Pw Fq Nd Rp+ MM+ G Bb L- Tcp+
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