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Old December 19th, 2005, 05:53 PM
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Default Re: Space Opera Mod WIP

As far as I can tell, the only problem is long ground combats tend to encourage a 'Nuke them' mentality - Which doesn't seem to be what you're aiming for.

I know that I already consider stock ground combat long and boring. Not so much the actual combat but commiting a whole system to building a large transport full of troops, waiting for the troops to accumulate, then remembering to always pick up the troops.

I dunno why I never suggested this, but if there was a switch where enemy planets just surendered the moment your fleet blows away their defences...
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Old December 19th, 2005, 06:00 PM
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Default Re: Space Opera Mod WIP

Only if you allow nuking to be feasible. See Carrier Battles Mod for an excellent ground combat system that makes nuking hard. Troops have hit points on a much increased scale, so it takes a long, long time to glass planets, eating a ton of supplies and maintenance.
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