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				October 14th, 2001, 02:07 PM
			
			
			
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 Private |  | 
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				 The never ending war 
 Why is It that when you get in to a war it so hard to make peace I've have ben fighting a war for now over 200 game turnes. Every time I ask for peace they turn me down. no one is wining and I offer them all that I think is reasonable, A planet, ship, resoures,and even a system But I allways  get turn down. Has anyone ever got a peace proposal acceped ?????
 [This message has been edited by Pustov (edited 14 October 2001).]
 
				__________________The only good bug is a dead bug : Starship Troopers
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				October 14th, 2001, 05:04 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: The never ending war 
 what makes it even more frustrating is that half the time they have a brotherly attitude toward you. I hate when this sort of thing happens. If they have a bad attitude toward you fine stay at war, but if the love you then why don't they make peace? I know there is some thing with waiting 40 turns or something (at least i think thats what it is) where if there are no battles with the other empire for 40 turns they will be more likely to make peace. Someone verify that or am just completely wrong here? |  
	
		
	
	
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				October 14th, 2001, 05:20 PM
			
			
			
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			|  | Shrapnel Fanatic |  | 
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				 Re: The never ending war 
 AIs won't accept any treaty for some time after a declaration of war.  I'm not sure about the timeframe (couple years?), but battles do not extend the time.  DO beware of intel ops, since someone else could be sending fake DoW from you, and thus extending the no-treaty time.
 If you really want peace, fight stalemates.  AIs seem to like stalemates, and the original ones at least will become friendlier.
 Sending an escort against an enemy colony will do the trick.
 
 Once they are friendly, all you can do is keep asking for treaties.  Offering treaty trades is probably not worth it, just go for a straight treaty offer, and let the AI know there are no strings attached.
 
 If all else fails, use WP manip to close all warppoints between your empires, cutting contact, and then reopen them.
 You can start from a clean slate.
 
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				October 14th, 2001, 06:05 PM
			
			
			
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 Brigadier General |  | 
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				 Re: The never ending war 
 The timeframe how long each race will not make peace depends on the race and can be set in the AI files (politics). Typical values are 12 turns or 20 turns.
 Rollo
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				October 14th, 2001, 07:36 PM
			
			
			
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				 Re: The never ending war 
  quote:If you really want peace, fight stalemates. AIs seem to like stalemates, and the original ones at least will become friendlier.
 
 That's because in the AI Anger files, most races are set to stalemates = 0, so the normal anger decrease over time kicks in. I just checked seven races at random, and only one of them got upset about stalemates.
 
------------------ 
Cap'n Q 
My first mod! Hypermaze quadrant 
The most merciful thing in the world, I think, is the inability of the 
human mind to correlate all of its contents.  We live on a placid 
island of ignorance in the midst of black seas of infinity, and it was 
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu" 
				__________________Cap'n Q
 
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