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October 17th, 2001, 10:44 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Looking for some good (realistic) systems...
Hey Cpt Spoog, long time no see.
Hey could you update your site and include the new link to my site. Thanks.
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New Age Ship Yards
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
Borg Breen Species 8472 Cardassian Dominion STNG Ferengi Klingon Romulan
Trek Movie era TOS Illuminati Starwolf
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 17th, 2001, 09:58 PM
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BANNED USER
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Join Date: Mar 2001
Location: Toronto, Canada
Posts: 302
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Re: Looking for some good (realistic) systems...
Will, I fell off the map for a little bit when I first started university and continued working...but now that I'm unemployed I have a bit more time to do things...
Also, the Spoogy site is toast, but I might do something in the future with it...
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"Reality is a nice place to visit, but I wouldn't want to live there."
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October 17th, 2001, 11:24 PM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
Posts: 626
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Re: Looking for some good (realistic) systems...
I did a mod thingy with systems and planet types etc.
Errr... but it was alot more than just editing the systems.
Based on theorized models for solar system formation I had those that had the large ones up close (which in theory knock out smaller planets during initial formation so that you would have one or two large up close and then maybe a few outer planets or something) as well as standard sol type systems and a couple other ideas of my own such as a tidally locked large planet in the center of a trinary system etc...
I could probably look it up and make a few more alterations with it if anybody cares.
And I didn't have just one of each type... I think I had like 3 trinaries, 10 binaries, 5 sol types, 5 large types, 5 few planet types, etc...
[This message has been edited by Cyrien (edited 17 October 2001).]
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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October 17th, 2001, 11:58 PM
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Corporal
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Join Date: Dec 2000
Location: Sherman, TX, USA
Posts: 122
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Re: Looking for some good (realistic) systems...
Attached is a modified systemtypes file.
I have four standard solar systems. Two are my own creation. One I copied from a Moon mod I downloaded and the other is an original. All the other solar systems are the original.
In the two I created I have a small rock and medium rock close to the sun, followed by either a large or huge rock, then a huge gas. The outer ring has an ice large or huge. All the huge planets have moons with the following size combinations
M - Medium S T M S
S - Small S T T T
S S T T T
T - Tiny T T T
T T
The large have moon combinations of
No moons
1 Tiny moon or
1 small and 1 Tiny moon
I also added 4-6 more asteriods
I also upped the asteriod belt and added more storms
I also added more storms to the destroyed sun.
The one I copied from someone else's mod also as a variety of planets and moons.
With these changes I get a pretty good variety of planets. Some systems with moons and some without.
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October 18th, 2001, 12:01 AM
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Corporal
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Join Date: Dec 2000
Location: Sherman, TX, USA
Posts: 122
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Re: Looking for some good (realistic) systems...
OK it did not like my formating
The moon combinations
M = Medium
S = Small
T= Tiny
M,S,S,T
M,T,T,T,T
T,T,T,T,T
S,S,T,T
S,S,S,T
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