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  #1  
Old January 18th, 2006, 05:15 PM

CaptBenson CaptBenson is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

At the moment, I've come across a problem with points. I've been getting scores under 20k as a result of some changes..except I haven't changed any of the scoring stuff in my mod. I suspect it's the result of the fighters being destroyed, but the last time I played with my Corellian Corvette (yes, it's done!) I chose not to recruit the girl with the ISD. I played carefully and didn't lose any ships or anything. With the cargo I brought in, I should have easily gotten 30k points, but I wound up getting just shy of 20k. When I use the ISD, I'm getting around 17k. I need to figure out what's causing that. At this point, I'm considering getting rid of the hangar bay entirely. I just have a feeling it has to do with the fighters getting shot down. The little TIE Fighters are cool so I'd like to keep them if I can.

I'm going to post a picture of the corellian corvette so you can see some more of my work. I've named it an Imperial Diplomatic Corvette and gave it blue markings where the rebel ones generally have the red markings in games. It will make things easy when I need to make a corvette for the other races (put your vote in now for what races you want to see). I can just modify that image file and be done with that part, practically. Also, I may have signed up someone to help with making new weapons and equipment for the Star Wars Total Conversion mod. Judging from recent responses via email and in the forums, there's a desire for version 2.0. I'll see if I can resolve the scoring issue and release the Corellian Corvette along with the updated ISD for version 2.0. After that, you'll just have to wait for the total conversion.
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  #2  
Old January 18th, 2006, 07:41 PM

MajorDiarr MajorDiarr is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

Have you tried lowering the value of the TIE Fighters to 0 or 1?
  #3  
Old January 19th, 2006, 09:00 PM

CaptBenson CaptBenson is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

MajorDiarr: I just set it to 0 and managed to get a score of 22k which should have been in the 30k range. But it's still an improvement from the 17kish that I was getting. Thanks for the tip, but there must be something else causing it. I'm sure I'll hunt it down.
  #4  
Old January 20th, 2006, 12:04 AM

MajorDiarr MajorDiarr is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

If the price of your ship is too high, the one you start with, I'm not completely sure but it may lower your initial points.
  #5  
Old January 20th, 2006, 01:55 AM

CaptBenson CaptBenson is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

I left it at the 'default' 500 for the starter ships (ISD and the Corvette). That shouldn't be affecting it. Thanks for the suggestions on it, though.
  #6  
Old January 22nd, 2006, 01:13 AM

CaptBenson CaptBenson is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

I just removed the fighterbay from the ISD, noticed that I forgot to put END at the end of the TIE Fighter equipment section in the terran.ini file, and set the fighterbay up as the system hardpoint like it was before. I'm still getting 19 to 20k on scores. Which means something else is messed up. I'll probably go back to my version 1.0 (since it wasn't bugged) and readd my Corellian Corvette and then add in the fighterbay. With any luck, I can fix this.
  #7  
Old January 22nd, 2006, 02:33 AM

CaptBenson CaptBenson is offline
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Default Re: WW: Imperial Star Destroyer mod 1.0

I have a working version now (got 35k in the last mission without blowing anything up). I don't know what I messed up the first time through, but I redid it from scratch (as far as ini files go). If I ever figure it out, I'll report it so other modders won't make the same mistake.
 

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