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  #1  
Old February 22nd, 2006, 08:03 PM
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Default Re: If You Ever Wanted To

I don't think anyone has a problem with you being able to remotely order the destruction of a star. The thing that is a bug is if it lets you blow up a ringworld simply because you gave the order remotely, when you aren't supposed to be able to blow up a ringworld with a nebulae device at all.
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Old February 23rd, 2006, 03:43 AM
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Default Re: If You Ever Wanted To

I say I'd have a problem with it... The mechanism is clearly meant to require you to be on the star to use the device. Otherwise you would not have to be on the star to issue the order in the first place.
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Old February 23rd, 2006, 05:05 AM
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Default Re: If You Ever Wanted To

I built a nebula creation ship to try this trick but I couldn't get it to work. It always destroys the system my ship is in, not the other system that I want to destroy.

The problem is that as soon as I try to select a star in another system, my nebula ship is de-selected and now the stellar manipulation functions aren't available. I could view a different system while still having my ship selected, but then when I create the nebula, the local system is destroyed instead of my intended target.

I'm guessing that it doesn't work because I'm using turn-based mode. I'll have to start a new game in simultaneous mode and try it.
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Old February 23rd, 2006, 05:06 AM
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Default Re: If You Ever Wanted To

What? You lost that game douglas? After taking out what was it, 3, 4 of us noobs in one fell swoop? I'm disappointed.
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Old February 24th, 2006, 05:18 PM
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Default Re: If You Ever Wanted To

I experimented some more to try the remote nebula-creation trick.

OK, your nebula-creation ship has to be sitting at a star in a neighboring system to the one you want to destroy. Then you order your ship to warp to the target system and then create the nebula. The ship has to end up somewhere in the target system but it doesn't have to be in the same sector as the star. Of course your nebula ship will be destroyed when the system is destroyed. This works. So your opponent could have a huge fleet parked over their star and you can blow them up without fighting them.

However, if there's a sphereworld in the target system but no star, this trick doesn't work. You can still issue the order, but when your nebula ship arrives in the target system you get a message that says you can't create a nebula because there is no star.

So I don't think you can use this method to create new asteroids where none existed before.
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