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February 26th, 2006, 11:17 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game. CB Mod. Random Nations.
Game is started. Take your turns everyone.
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February 26th, 2006, 11:24 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game. CB Mod. Random Nations.
Ug...worst starting position ever. Guess Luck doesn't impact starting positions 
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February 27th, 2006, 01:27 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: MP Game. CB Mod. Random Nations.
Heh.
Incidentally, I'll point something out that might not be immediately obvious : the little mini-towers ( Spoke Stations ) that protrude from the top and bottom of the map aren't just graphical fluff the way the big towers, stars, novas, etc, are.
__________________
Wormwood and wine, and the bitter taste of ashes.
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February 27th, 2006, 01:31 AM
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Sergeant
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Join Date: Jan 2006
Location: Canada
Posts: 362
Thanks: 1
Thanked 9 Times in 7 Posts
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Re: MP Game. CB Mod. Random Nations.
ya, they are actual provinces! what a surprise that was. too bad every single on is Wastes.
thanks og for pointing it out to me and caine for everyone else =)
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February 27th, 2006, 02:03 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game. CB Mod. Random Nations.
LOL! Did OG start in one of the mini-towers??? I thought my position was bad, with only 3 neighbors, didn't see any that could be worse, but if the map-dude didn't #nostart the stations.... Guess there's room for some improvement on this map, albeit I think the concept is great.
__________________
Wormwood and wine, and the bitter taste of ashes.
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February 27th, 2006, 02:31 AM
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Sergeant
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Join Date: Jan 2006
Location: Canada
Posts: 362
Thanks: 1
Thanked 9 Times in 7 Posts
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Re: MP Game. CB Mod. Random Nations.
no, he did nostart the mini-towers and any provinces adjacent to them. I have no idea where og started. In my games ive found you can start with as little as 2 adjacent provinces though, which can be a little hard on you.
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February 27th, 2006, 02:40 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game. CB Mod. Random Nations.
Really? I scanned through a lot of the map looking for that, didn't notice any - did notice (and in the game, got) land provinces with only 3 land neighbors vice the usual 4 or 5, but 3 neighbors tends to be enough to be okay.
2 neighbor provinces ought to be nostarted though.
__________________
Wormwood and wine, and the bitter taste of ashes.
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