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March 3rd, 2006, 03:12 PM
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Sergeant
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Join Date: Nov 2004
Location: Silicon Valley
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Re: Galactic Civilizations II impressions
SE IV, the first 5X game! I like that.
SE IV Gold has crashed twice for me in about 15 months. Both times I was in a combat replay and a TDM-Tessellate ship was ramming one of mine (Terran). Dozens of other replays with ramming caused no problems, so the circumstances must be very specific.
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March 3rd, 2006, 04:39 PM
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Sergeant
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Location: Fredericksburg, VA, USA
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Re: Galactic Civilizations II impressions
I've also gotten SEIV to crash rather reliably with several of the memory-sucking mods that are hod on my paltry 256k RAM: Adamant and Invasion come to mind as games that got to the point I'd be assured of a crash if I opened the mod.
But I know what the problem is and can simply avoid it by not playing those mods.
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Emperor's Child
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March 3rd, 2006, 09:32 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Galactic Civilizations II impressions
SEIV is barely crashing at all. Within the last years i can only remember about half a douzen crashed, ALL my fault, due to wrong modding and that strange out-of-range something like that error right after processing the first turn. I for one cant remember a single crash NOT *forced* by my behavior. In my conclusion, SEIV is one of the least-crashing games. Look at X1, X2, X3, take Master of Orion, take most RPGs (Temple of ELemental Evil comes to mind, as do Daggerfall series), even take CnC Generals, take the First Decade, take Civ4 they -all- crash occasionelly, be it with or without patches applied.
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March 3rd, 2006, 09:43 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Galactic Civilizations II impressions
btw. Im pretty amazed by the people who *defend* Firaxis here. It was clearly their fault and i believe FAR more than 75% of the initial buyers had major issues with the game. Firaxis did not even fix their stuff in the first place, i absolute remember that a fanboy made some kind of dll-swinging .exe which solved the memory-lads. When the official patch was released, it included that fanmade fix. Unfortunally this is where im dissapointed from the so called god of gamers Sid Meier. I remember playing Civ 2 when i was like 10 years old, i remember Colonization, and Pirates Gold. Civ 4 was a catastrophe.
Now, months after release, its good and modable, but thats no excuse which would allow a company to sell crap. Its like your car-shop is selling you a so-called new and intact car, which is in fact missing both its brakes and its gas pedal.
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March 3rd, 2006, 11:15 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Galactic Civilizations II impressions
Civ 2 and Colonization were mostly Brian Reynolds and others though, with Sid's name tacked on...
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March 7th, 2006, 03:51 PM
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General
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Join Date: Sep 2003
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Re: Galactic Civilizations II impressions
Somewhat, yeah. But some people want prettiness as well as gameplay. Personally, I could do without it but from reading the GalCiv2 forums, a lot of people like it.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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March 7th, 2006, 11:51 PM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: Galactic Civilizations II impressions
My only good point about the Game is tha AI. It is tough. It will kick your butt. Of course it isn't as adaptive as I was lead to believe, because you can bascially out think it in some regards...but they will always find a way to make you go hmmmm....
Kana
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March 4th, 2006, 01:59 AM
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General
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Join Date: Nov 2000
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Re: Galactic Civilizations II impressions
Quote:
Ragnarok-X said:
btw. Im pretty amazed by the people who *defend* Firaxis here. It was clearly their fault and i believe FAR more than 75% of the initial buyers had major issues with the game.
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And I don't believe that, especially not when, of the 4 people I know who bought it, not one of them experienced any major issues whatsoever. If it was 75% of all initial buyers that had problems, then at least three people in a group of five should have problems.
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March 4th, 2006, 02:07 AM
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Shrapnel Fanatic
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Re: Galactic Civilizations II impressions
...assuming statistics actually worked that way. 5 people is an irrelevant sample size.
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March 4th, 2006, 03:18 AM
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Private
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Join Date: Nov 2005
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Re: Galactic Civilizations II impressions
Well, if 75% of all people had a problem then the odds of 5 people (picked randomly) having no problems is .25^5 = 0.0009765 so about 1 in a 1000. Of course, I can't confirm that the five people cited above didn't have problems.
Note: I'm not defending Firaxis, I've never played Civ IV and don't plan to, my brief experience with III was quite enough.
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