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March 28th, 2006, 09:56 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
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Re: Clash Of Armies
Can we possibly pause this game for a few days? I have to be out of town from Thursday morning to Monday afternoon (PST), and was wondering if we can pause during that time? The next turn is due to host Wed (tomorrow) and I can play that turn before I leave, but then Friday and Sunday I couldn't do.
Let me know if this is possible or not, or if anybody objects (and I can try and find a sub).
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March 29th, 2006, 06:01 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Clash Of Armies
I think there should be no problem with delaying the game for a few days. This evening's hosting will be as scheduled but the next hosting will be next Monday evening.
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March 30th, 2006, 03:29 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
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Re: Clash Of Armies
Awesome, thanks!
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March 30th, 2006, 06:20 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Clash Of Armies
I have look at the rules. When did it change from no blood hunting to blood forging/blood magic is forbiden? I think it should be up to me if I want to use my three slaves a turn for magic or for dominion.
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March 30th, 2006, 09:46 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Clash Of Armies
No, it shouldn't be. RTFR : Blood hunting is prohibited. The map settings give an unfair advantage to blood hunting nations being the reason for this rule .
Given that no one else is allowed to blood hunt, so that blood summonings and items wouldn't be in the game, why do you think all of a sudden it should be your choice? Especially given that then, it becomes essentially impossible to tell whether or not you're cheating and blood hunting.
__________________
Wormwood and wine, and the bitter taste of ashes.
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March 30th, 2006, 11:53 AM
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First Lieutenant
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Join Date: Feb 2005
Posts: 693
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Re: Clash Of Armies
I'm almost dead, so what I say doesn't count, but I agree with Cainhill -- I thought the rules were pretty clear. Although, I think blood battlefield magic may be acceptable. It wasn't really discussed, probably since it isn't that great.
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March 30th, 2006, 12:14 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Clash Of Armies
Quote:
Folket said:
I have look at the rules. When did it change from no blood hunting to blood forging/blood magic is forbiden? I think it should be up to me if I want to use my three slaves a turn for magic or for dominion.
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Folket, there was a phase prior to the game starting that we have discussed the possibilities wrt blood nation/hunting.
Before that game had started we had all agreed on the following rule:
"1. Blood hunting is prohibited. The map settings give an unfair advantage to blood hunting nations being the reason for this rule. Since Mictlan needs to blood sacrifice for spreading dominions they are an exception to this rule. Mictlan is allowed to blood hunt but are prohibited from blood research and the forging of items that require blood slaves (with the exception of the jade knife). "
Meaning excatly that. We all agreed that blood hunting should be prohibited but were willing to make a (small) exception for Mictlan so that it would at least be able to spread dominion. The alternative to this rule would have been to simply ban all blood nations.
I have made this as clear as possible, even asking you via email whether you are still interested in playing Mictlan in spite of this limitation, to which your gave a positive answer. Anyway, I understand there might have been a confusion, for which I am sorry  , yet those were the agreed house rules.
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March 31st, 2006, 07:38 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Clash Of Armies
On the subject of using blood battlefield spells:
It is certainly possible to cast one blood spell without either blood hunting or researching blood magic, and that would be 'Bleed'.
I was assuming that it is legal to cast Bleed since it does not violate the rules as stated so clearly in Wraithlord's above post. In fact, I just happen to have a mage set up to do exactly that if needed. I got an event where I received 16 blood slaves and I also happen to have a sauromancer with the random blood school.
So - is Bleed legal or not? (Not that this is a game turning spell  )
I did offer to trade my free slaves to Folket for gems, but he declined to do so.
I agree that the rules were clearly stated in that the sole use of the 3 blood slaves per turn for Mictlan was to spread dominion in order to avoid the quick dominion death.
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March 31st, 2006, 08:26 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Clash Of Armies
Yah, that wouldn't violate the rules, albeit it does illustrate why it's hard to setup a game like this: if you script a mage to cast Bleed, it's hard to tell if you're actually doing some blood hunting on the side.
Then again, why someone would waste a mage's time blood hunting when they can't get blood summons or items is beyond me. (Unless they figured to get a blood stone or some such equiped on a stealthy mage.)
*sigh* You know what the kicker is? I found Mount Chaining this game (40% bonus to blood summons), was all excited until I remembered no blood magic. 
__________________
Wormwood and wine, and the bitter taste of ashes.
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