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Old April 8th, 2006, 10:51 PM
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Default Re: Space Food Empires!

The system types file with the mod is almost as complex as FQM. There are about 50 different planetary systems alone, ranging from 3-10 planets with moons and asteroid belts. They are typically setup to mimic our solar system's order: star-rock-ice-gas-ice, but not exclusively. Most of these elements are already present in the 0.21 version available at the Space Food website.

I was thinking of making a stand alone "rival" to FQM with it, but unfortunately I haven't really made many new quadrant types or added the new sector types that are needed to encourage a balanced map for regular SE games. The SFEmod is skewed towards certain planet combos. [img]/threads/images/Graemlins/Cold.gif[/img]
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Old April 9th, 2006, 12:42 AM
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Default Re: Space Food Empires!

Ok, thanks. The last time I played, the AI didn't route around.
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