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Old April 22nd, 2006, 07:07 AM

pdoktar pdoktar is offline
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Default Re: New WinSPMBT Release Planned?

Why use a uzi, when you can use a perfectly good, more accurate, long-range, superior penetration, Assault rifle. forget the Uzis. They belong to road-gangs and Mess-hall old ladies. (And secondary weapons of Heavy LAW teams for self-defense)
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Old April 26th, 2006, 05:56 PM
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Default Re: New WinSPMBT Release Planned?

Hello all. I would like weapons slots upped to six, for the following reasons:

1. this will facilitate six-gun off-map artillery batteries without using two sections of three (eight-gun batteries tend to have two sections of four, so eight slots aren't needed)

2. this will allow squads with two squad automatics and two grenade launchers to bring increased firepower to bear without resorting to "x2" fudge factor weapons (which GLs aren't represented in today)

3. fixed wing air support will have wider weapons load options, such as A-1 Skyraiders with 1)MGs, 2)cannons, 3)frag clusters, 4)napalm, 5)rocket pods, and 6)iron bomblets on the same sortie (or B-52 Arc Light with 6x8 750lb bombs!)

Example 2 above can be alleviated by borrowing SP3's multi-unit formations, but that would be a more extensive mod of the engine than increasing weapons slots, I would assume? I am still nostalgic of that platoon-based capability, and would like to see a future SPMBT product that features platoon-based rather than squad-based units.

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