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  #1  
Old April 25th, 2006, 01:00 PM

c_of_red c_of_red is offline
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Default Re: SE 4 Gold

I spent about 45 minutes looking for such a thread before giving up in disgust. Strategy First was a flop and the first place I tried. The order process goes into a fatal loop. I could not add the pkg to the cart to pay for it. Neither the box version or the DL version. You select the game vesrion and the code sends yo to the cart, which shows as empty. When you try to examine the cart, it sends you back to the shopping screen. No matter which options are selected.
Thank you for at least responding.
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  #2  
Old April 25th, 2006, 01:06 PM
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Captain Kwok Captain Kwok is offline
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Default Re: SE 4 Gold

Err... when I clicked on buy boxed game, I get taken directly to the shopping cart screen with all the costs laid out...?
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Old April 26th, 2006, 10:19 AM

c_of_red c_of_red is offline
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Default Re: SE 4 Gold

Ok, I'll try again, but that isn't what happens with me. My cokkies are enabled, but only local and short term.
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Old April 26th, 2006, 10:40 AM

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Default Re: SE 4 Gold

Thanks Capt', that time it worked. I figure by monday or tuesday, it will be here. I'm so excited my toes are curling.
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  #5  
Old April 29th, 2006, 01:02 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: SE 4 Gold

While you are waiting, you should download the updates, mods and expansions.

1.95 patch:
http://malfador.com/se4dwngp.html

The imagemod:
http://imagemodserver.mine.nu/other/MM/SE4/imagemod/

And any mods that strike your fancy.
I reccommend my own, Carrier Battles mod
http://imagemodserver.mine.nu/other/...arrierBattles/
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Old May 2nd, 2006, 12:58 AM

c_of_red c_of_red is offline
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Default Re: SE 4 Gold

Updates yes, mods no. I'm not much on modding. I'll play for a year or so and then once I have the basics down, I'll try to find a fill in slot in an on-line (PBW?) game. I'm retired and have the time, so it would be a nice hobby. Brsides, the mods I've looked at seem like something from a Buck Rogers re-run. The Movie not the series. There is absolutly no need for aerodynamics in space, so a real spaceship will look more like a box girder bridge then 'spaceship'. Why go thru the cost and manufacturing problems to provide air-tight envitonments where they aren't needed? Curved surfaces cost more to design, manufacture and asssemble, not to mention, they are radar reflectors.
A spaceship most likly will be a main spar with the engines on one end to form a thrust axis and Modules with everything else attached to that spar. More like a tinker toy project then something from Star Trek. It is quicker, easier and cheaper to build a little box to put equipment in that needs atmosphere to function then to put that equipment inside an airtight 'hull' and pressurize it.

The reason why I want IV instead of waiting a few months for V is the patches. IV is a 'mature' game with the bugs worked out and the quirks know. V will have to go thru that process without me.
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  #7  
Old May 2nd, 2006, 11:40 AM
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Default Re: SE 4 Gold

None of the mods I have seen look anything like a Buck Rogers universe. What does the talk about how space ships look have to do with mods? Unless maybe you are confusing shipsets with mods?

If you think about it, why would advanced star-faring nations make ugly, purely functional ships? You don't inspire much fear or awe when your ship looks like it is just cobbled together. Further, the added cost of curved surfaces vs. boxy ones would be fairly trivial compared to all the high tech systems inside. I don't think it is reasonable to assume that real spaceships (at the point when we can travel to distant stars quickly and form 100s of planet empires, not in the very near future where it costs a considerable portion of GNP to just get a few spaceships running) will look like box girders or just be modules strapped to a spar.

And besides, there are a ton of SE4 shipsets that have no thought given to aerodynamics, only to aesthetics. But don't take my word for it, have a look for yourself.

There are some shipsets that look like your model of a spaceship though. 2001, for example.
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