Order has the nice side effect of reducing misfortune.
Go for ice devils before arch devils -- they are better commanders and cost less blood and research to get. I'd ignore fallen angels, get arch devils once the ice ones are all taken up.
The other big thing to do is forge soul contracts!!! One devil a turn may not sound like much, but devils are very strong troops and it is not too difficult to get 30 or more contracts going. Use dwarven hammers to reduce the forge cost.
i thought ice devils were above arch in research? either way i agree (and said) they are generally better and yes, always focus on the unique blood commanders before the common vamps and angels.
Ice Devils are Blood 3/Water 3 and Research level 5, Arch Devils are Blood 4/Fire 2 and Research level 6. Their respective costs are 55 blood slaves and 77 blood slaves, if memory serves.
That would be unmodded, of course, as per the initial post.
Alneyan said:
Ice Devils are Blood 3/Water 3 and Research level 5, Arch Devils are Blood 4/Fire 2 and Research level 6. Their respective costs are 55 blood slaves and 77 blood slaves, if memory serves.
That would be unmodded, of course, as per the initial post.
oops, must not have noticed. another thing though is that a high priest of the sun with a blood booster can get arch devils but its more difficult to get the ice devils without const 6/water pretender.