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  #1  
Old May 20th, 2006, 11:56 AM
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Default Re: Map border oddity

Quote:
DRG said:
*********ALL vicotry hexes must be placed when building a sceanrio even if you do not need them all just give them zero for a value and "hide" them under the ones you do use

Don
Thanks for the reply Don, I appreciate

My problem is I canīt edit that hex in any form with the editor, so I canīt hide it nor assign it any value. Is it "normal" (or a known issue) for units to get off the field when one of this off map v hexes appear?

Thanks in advance
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Old May 20th, 2006, 12:12 PM
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Default Re: Map border oddity

You don't edit that hex. You edit the V hex flags. Press " N " then " O "( the letter not the number ) to center the red hex outline on the V hex you are working on. Once you see the red outline around the one in the upper left move it to where you want it. There were a half dozen or so in the upper left. Attached is the correction. You just need to ensure they have no value then hide them in with the ones that do have value( the one "Russian" one was worth 200 points and that's why all the Brits went for it )

Attached is sceanrio 160 corrected

Don
Attached Files
File Type: zip 424987-160fix.zip (49.7 KB, 233 views)
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Old May 21st, 2006, 02:31 PM
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Default Re: Map border oddity

Thanks a lot Don I see clear now, my problem was I didnīt know there were a dozen of them in the upper left, I thought it was just one and thatīs why I believed I couldnīt edit it properly.
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Old May 21st, 2006, 03:10 PM
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Default Re: Map border oddity

No problem. This has confused even experienced sceanrio designers sometimes.

Don
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