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May 24th, 2006, 10:53 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP Game, CB Mod, Tripled Income
Oh - thinking of Jotunheim myself, or perhaps Machaka.
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Wormwood and wine, and the bitter taste of ashes.
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May 24th, 2006, 11:51 AM
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Corporal
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Join Date: Feb 2006
Location: Helsinki, Finland
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Re: MP Game, CB Mod, Tripled Income
Are there still places left for the game?
If there are I'd like to play Machaka if Cainehill takes Jotun
but if he doesn't I'll go with Abysia.
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May 24th, 2006, 02:08 PM
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Lieutenant General
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Join Date: Mar 2004
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Re: MP Game, CB Mod, Tripled Income
Animal, go ahead and take Machaka - I'll take Jotun or one of the other open ones.
Graeme : Are you handling the triple income via the map file, or will we be needing a mod that triples it? (And will resources likewise be tripled?)
__________________
Wormwood and wine, and the bitter taste of ashes.
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May 24th, 2006, 02:25 PM
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General
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Join Date: Nov 2000
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Re: MP Game, CB Mod, Tripled Income
I'll post the mod for income tonight. I'm not planning to triple resources, unless people think that would also be a good idea.
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May 24th, 2006, 02:26 PM
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General
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Join Date: Nov 2000
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Re: MP Game, CB Mod, Tripled Income
The current players are:
Graeme: Mictlan
Animal: Machaka
Cainehill: Jotunheim
Shovah: Pangaea
Reverend Zombie: Marignon
Tyrant: Vanheim
Folket: R'Yleh
Izzyz: Arco
Shmonk: Ulm
Oversway: C'Tis
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May 24th, 2006, 02:49 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP Game, CB Mod, Tripled Income
Quote:
Graeme Dice said:
I'll post the mod for income tonight. I'm not planning to triple resources, unless people think that would also be a good idea.
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Seems like a good idea to me, similar to rich world doubling both resources and gold. Otherwise nations that can crank out low-resource high value troops (Vanheim for instance) have an edge over those with resource intensive troops.
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Wormwood and wine, and the bitter taste of ashes.
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May 24th, 2006, 02:56 PM
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Colonel
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Join Date: Aug 2005
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Re: MP Game, CB Mod, Tripled Income
i would triple resources too, could be fun (drools over posibility of producing 10 black knights/knights of the chalice/KNIGHTS TEMPLAR per turn)
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May 24th, 2006, 04:44 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: MP Game, CB Mod, Tripled Income
I'll triple the resources as well then.
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