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  #1  
Old May 24th, 2006, 05:06 PM

Nick_Hyle Nick_Hyle is offline
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Default Re: Troop Quality in preferences

I'm not going to get into minutia, but the reason (in SPWW2) I played a lot of campaigns as the Germans, and damn few as the Soviets, is that it seemed a hell of a lot more challenging to play as the Germans. (And damn near a walkthrough as the Sovs.)

I haven't tried a campaign as the Sovs yet in WinSPWW2, but from battles, that's still my opinion.

I think it has to do with a combination of A) the calculator, B) the picklists, and C) the fact that a human can get synergies out of the German OOB that the AI just, IMHO, can't.

All opinion, no tabulated data to back it up, not going to dig any out either, peace.
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  #2  
Old May 24th, 2006, 05:27 PM
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Smersh Smersh is offline
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Default Re: Troop Quality in preferences

there are no Non-randomly generated campigns for you to play as the soviet union.

The problem with battles is that your always playing a fair game, where both sides "point-wise" (I don't think anything is wrong with the points system) are equal. If everything is equal I guess you could argue that the soviet union would have an advantage, but this is not what happened in reality.

I human created scenario or campign that takes into account historical conditions will be a much more challenging experiance.

here are some things you could do, which I assume most people don't do.
sure it would be a cake walk as the soviets if you use a ton of t-34s, JS tanks, big AT guns. In reality, for much of the war and in other areas during even the later periods everything was in short supply.
the su-76 gun carrier was the second most common afv after the t-34 during the war, try using this more often, instead of big assualt guns, and like I said the 45mm gun was the most common and standard at.
in the early war period, the t-34 and KV were exceptions. use bt tanks and t-26 tanks, and see if its still a cake walk.
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  #3  
Old May 25th, 2006, 02:22 AM
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Mobhack Mobhack is offline
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Default Re: Troop Quality in preferences

The reason the Soviets have a "walk through" is the quality of the tanks, if you choose T34 or KV in 1941, less so in 42 as the Germans get hold of the 50L60 and especially long 75mm guns. The T34s armour suite is about eqiuivalent to a Sherman and the gun is much about the same too. So points will be about the same.

The Soviets just get these a bit earlier than the Germans.

The amswer, as a human player is to simply handicap yourself in the early period of the GPW to having mainly T26 and BT tanks. Then you wil have to use skill and finesse against the AI, as you would be doing as a German player with the panzer 3 on the other side.

The AI will tend to buy a historical mix, with the 34 and KV being balanced by a nuber of BT and t26 in 40-41.

Thinks.

The points calculation can only work on raw numbers. There is absolutely no way it can figure out that some armour suite or gun is the "M1 Abrams" for this month and year of the war. A matilda 2 in 40 is a beast, but in 44 it simply is not so. And in any case the calcultor cannot take date into account, as units can be available for long periods (like the Matilda say, if available in an OOB from 40 to 44).

So perhaps we might look at allocating more points for "super" armour in some way, by charging more for say side armour of 6 or more and maybe at 9/10 or more. As a sort of "WW2 special armour invulnerability bonus". or maybe by charging side and turret armour at twice value (the sides being larger slabs of steel lready get 1.5x costing). Some sort of tweak to armour costs over 5 or 6 cm probably.

That would tend favour the thin tin (like the P3 and p4 with 3-4 sides) a bit, and add to the matildas,valentines and t34 or better types with 6s and 8s on various faces.

So, perhaps we should charge a higher premium for armour in WW2 as steel was a more expensive commodity (plus engine power to drive it etc) than post WW2?. I will investigate this matter further, but the points are really about right, just may need a tweak.

Cheers
Andy
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  #4  
Old May 25th, 2006, 05:20 AM

serg3d serg3d is offline
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Default Re: Troop Quality in preferences

Quote:
Mobhack said:
The reason the Soviets have a "walk through" is the quality of the tanks, if you choose T34 or KV in 1941,
Andy
No. As I told ealier in this thread, I replaced KV with T35, T34 with T26/28 and it still walk through. Russian DSHKs suppress everything (especially uber 3-gun DHSKs), 57mm ATG in frontline and 88mm AA on the overwatch kill any german AI offence easily, russian squads with sniper rifles, DHSKs, OT-132 and artillery break through any german AI defence. The problem is not in any specific russian weapon, the problem AI should get compensation for its tactical shortcoming. AI need bonus points. Best of all ajustable per battle. I also tried to play russian with troop quality 35 versus german 70. Still russain win without serious problems.
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