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  #1  
Old May 31st, 2006, 01:02 PM
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PashaDawg PashaDawg is offline
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Default Re: Turn 13

Turn 13 is out.

Deadline is Thursday, June 1 at 9:00 pm EST.

Pasha
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  #2  
Old June 1st, 2006, 08:58 AM
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PashaDawg PashaDawg is offline
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Default Re: Turn 14

Turn 14 is out.

Deadline is Friday, June 2 at 9:00 pm EST.

Pasha
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  #3  
Old June 2nd, 2006, 09:13 AM
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PashaDawg PashaDawg is offline
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Default Re: Turn 15

Turn 15 is out.

Deadline is Saturday, June 3 at 9:00 pm EST.

However, I am happy to host sooner and even do a semi-blitz over the weekend if players are eager beavers.

Pasha
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  #4  
Old June 3rd, 2006, 08:34 AM
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Default Re: Turn 16

Turn 16 is out.

Deadline is Sunday, June 4 at 9:00 pm. EST.

Again, happy to host sooner.

Pasha
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  #5  
Old June 3rd, 2006, 09:48 AM

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Default Re: Turn 16

special thanks this turn goes to: YGORL! for falling straight into my trap. do you really think i would send a poorly equiped, 3 affliction trampler (with a chest wound for super fatigue) wanting him to live? he'll be back before turn 20, almost certainly with less afflictions and better equipment (why cant my nation just commit regicide?)
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  #6  
Old June 3rd, 2006, 12:08 PM
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Default Re: Turn 16

I was just going to complain about all the garbage washing up on my beaches. Seems like every little piece of trash in the sea decided that today would be a good day for a vacation in Ulm. Well, I'm calling out the maintenance crew, guys, so you'd both best hightail it back where you came!
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  #7  
Old June 3rd, 2006, 12:24 PM

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Default Re: Turn 16

threats like that get you no-where, especially since both myself and jurri(almost certainly) know we can top you in water. The only problem for myself at the minute is deciding how much time i should waste before crushing you...
Your lands have been rather extensively scouted so threats of much larger forces coming wont work, not to mention the fact that in a 2v1 scenario its not really you who should be making threats...
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