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Old June 6th, 2006, 05:27 PM
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Parasite Parasite is offline
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Default Re: Pairs challenge match

I made a game - Pairs II It may need to be deleted or redone for someone to do the map. I agree on the colony tech, but would like to have different breather types to start. This also gives a possibility of having four different types of breathers. Description below.

Would anyone volunteer to make a map, or generate one. Just put the two homeworlds in the same system and we will

Ready for the first TOTH match? Teams on the heap. Two teams, four starting worlds and win by reliance on another and not on their destruction.

Starting resources: 20000
Starting planets: 1
Home planet value: Good
Score display: Allied
Technology level: Low
Racial points: 3000
Quadrant size: Medium
Event frequency: Low
Event severity: High
Technology cost: Medium
Victory conditions: Last team or partial team
Maximum units: 5000
Maximum ships: 5000
Other game settings: Two teams of two players fight it out. Expect to start in the same system as your teammate. Team members must take the same colony type, but can breath different atmospheres. Religious tech is not allowed.
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Old June 7th, 2006, 02:58 PM
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Default Re: Pairs challenge match

I'm not real keen on the limit of 5,000 units.

I second the "no intel".

Map type? Spiral or "that other" choice where it just zigzags here and there (not at home, so can't look for the name).

Does event frequency low mean "no events"? (gosh, I'm stupid)

And, what about warp openers and closers? I don't mind stellar manip but maybe we want to have a gentleman's agreement not to use those two. *shrug*
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