|
|
|
 |

June 16th, 2006, 12:53 PM
|
Captain
|
|
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
I don't mind the concept of unique personalities, but I don't think a "hero" within SE would be of any interest to me.
but that's just my opinion.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
|

June 16th, 2006, 01:03 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
I think heroes are a level of detail beyond the Space Empires series.
|

June 16th, 2006, 04:18 PM
|
First Lieutenant
|
|
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
Call it 'leaders', 'administrators', heroes is so Lord of the Ring'ish. People for hire that gives benefits to planets, systems or fleets in a specific area(e.g. science), while often providing disadvantages in other areas(e.g. negative effects on moral, resources, etc.).
Personally, I think a sort of 'market' system, like in Imp Galactica 2, would be neat as well, where you can buy ships/vehicles that other empires have put for sale for a specific amount.
|

June 16th, 2006, 04:41 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
You can buy and sell ships in SE:IV etc. already. 
|

June 16th, 2006, 06:43 PM
|
Sergeant
|
|
Join Date: Jun 2006
Location: California, The United States of America
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
@ Captain Kwok,
I was wondering if the following sizes from the Neo- Stabdard ship set are included in Space Empires 5?
-----------------------------------------------------------
Also, I have some proposals:
TroopTiny- Machines and creatures the size of insects and small animals.
TroopMassive- Like TroopHuge, but...even bigger.
(There is FighterMassive, CarrierTiny, CarrierMassive.)
FighterTiny- Similiar to TroopTiny, but in space.
*Gigantic* size- More Massive. Gigantic is also the word used to describe Worldship.
So this would be the range: Tiny, Small, Medium, Large, Huge, Massive, Gigantic.
Or maybe we could add three more to even it out at ten sizes: Enormous, Titanic, Colossal.(These three are the most likely candidates because they most often appear in a dictionary.)
So there would be sixteen sizes of ships from Scout to Worldship. I propose one more: Sphereworld Ship- The Ultimate. A current structure size but with mobility. (In 'Ringworld's Children' the Ringworld was made mobile.)
-Wade
-----------------------------------------------------------
Scout- A ship smaller than an escort.
Corvette- Between Escort and Frigate.
DestroyerHeavy- Between destroyer and light cruiser.
CruiserHeavy- Between cruiser and battlecruiser.
DreadnoughtHeavy- Between Dreadnought and Baseship.
BaseShip- Very big base sized ship.
BaseShipHeavy- A larger version of the baseship.
WorldShip- A gigantic ship which resembles a moon or planet.
ResourceShip- A ship designed with resource production in mind.
ResourceStation- A station designed with resource production in mind.
CarrierTiny- Smaller than the light carrier
CarrierMassive- Bigger than the large carrier
WarStation- A base between BattleStation and StarBase
ColonyShipLarge- A larger version of the colony ship
TransportTiny- Smaller than TransportSmall.
FighterHuge- Bigger than FighterLarge.
FighterMassive- Bigger than FighterHuge.
TroopInfantry- Good old fashioned foot soldier (or tentacle soldier, wing soldier...)
TroopHuge- Like TroopLarge, but bigger.
Barge- A vast ship used for the construction of artificial worlds.
-----------------------------------------------------------
Also,:
If Space Empires V will not have a ship creator similiar to below then will it let us choose any shipset during the custom race creation?
Space Empires V ship designer has a map/blueprint that we place components into. How about a unique map for every planet that we place facilities onto?
If customized ship sets are so popular for SE4 then maybe have a ship set creator as part of the in game for SE5.
Or, even better, we pick a basic shape : pyrimid, cube, sphere \ we stretch and shape it : triangular, rectangular, tubular, etc. \ we add a "hull material texture" and colors : smooth, moderate, rough: metal, ceramic, biological, crystal, energy etc.: glossy, glowing, moderate, dark, etc. \ we add hull "items" and customization : engine nacelles, wings, command bridge structure, etc. \ we add the components \ Complete .
-Wade
(Should I, instead, put these concepts in the 'SE5, Tell Aaron what's on your Wish List' thread?
|

June 16th, 2006, 07:44 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
You're post should probably be in the other thread but oh well.
There are actually less ships per race in SE:V than SE:IV, but they do change sizes throughout the game. 
|

June 16th, 2006, 07:55 PM
|
Sergeant
|
|
Join Date: Jun 2006
Location: California, The United States of America
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
"There are actually less ships per race in SE:V than SE:IV..."
Darn.
"...but they do change sizes throughout the game."
Do you just mean how we get larger sizes by doing research?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|