|
|
|
|
 |

July 17th, 2006, 03:08 PM
|
 |
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: Here you go
Oups my bad. Had an incorrect dir in the mod.
|

July 18th, 2006, 01:34 AM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Here you go
very nice, especially that mumakill.
|

July 18th, 2006, 04:25 AM
|
 |
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: Here you go
How does the vertical shadow on Arachnid looks. Does it interfere with other sprites or does it look natural?
|

July 18th, 2006, 04:26 AM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Here you go
everything looked fine to me, i didnt notice any shadow interference but i'll check now.
|

July 18th, 2006, 04:30 AM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Here you go
ok, looks perfect. Shadow looks very natural and dosnt interfere at all.
|

July 18th, 2006, 05:59 AM
|
 |
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: Here you go
Cool thanks
|

July 18th, 2006, 06:02 AM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Here you go
np, you planning on making it into a full mod soon?
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|