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July 19th, 2006, 02:53 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Space Empires IV Deluxe LAN Play
Well no ports are blocked within a LAN by the router firewall, so I was assuming he meant TCP/IP in general. Software firewalls on each machine usally aren't configured for specific port access, just the application in general.
SE4 1.95 randomizes the UDP port when you open the game, but it is set to the proper 6716 when I start a game as a host. Didn't test it as a player though.
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July 19th, 2006, 03:00 PM
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Private
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Join Date: Jul 2006
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Re: Space Empires IV Deluxe LAN Play
Yes, I was referring to TCP/IP in general. I believe we both tried forwarding these ports originally and it still didn't work, but I'll try again... I also tried connecting between 2 PC's on my home network and still couldn't get any connection.
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July 19th, 2006, 03:23 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Space Empires IV Deluxe LAN Play
Check for software firewall blocking the game then (such as the Windows XP firewall).
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July 19th, 2006, 03:34 PM
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Private
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Re: Space Empires IV Deluxe LAN Play
More local testing... The 2 listed ports are forwarded on the host machine. Disabled Windows firewall on host and player machines. I'm still not able to connect, trying both my internal and external IP. I don't get it, firewall issues are one thing but I've never seen a game that couldn't connect within a network. Any other ideas what I could be doing wrong?
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July 19th, 2006, 04:41 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Empires IV Deluxe LAN Play
The only thing I can tell is that you are doing wrong is using the buggy TCP/IP mode to play a game.
If you're eager to just play, a 2-player game on PBW can come close to the same speed as TCP/IP.
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July 19th, 2006, 09:40 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Space Empires IV Deluxe LAN Play
Before Deluxe came out, and using 1.91 I believe, I hooked up my laptop, and my desktop via LAN, and they saw each other and everything...I didn't play a game out or anything...I do remember some bug about playing with AI players along with human players, there is some issue with connection order, and when to add the AI players and such...
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