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  #1  
Old July 28th, 2006, 01:54 PM
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Default Re: A technical detail

ermors getting close to winning by victory points. I certainly can't hold them off forever.
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Old July 28th, 2006, 02:39 PM

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Default Re: A technical detail

well sincei KNOW i wont win may aswell go out with a bang, naps with man+ermor cancelled.
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Old July 28th, 2006, 02:46 PM
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Default Re: A technical detail

Is this a 3 turn cancel or a "cancel now"?
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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Old July 28th, 2006, 02:56 PM

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Default Re: A technical detail

you know the answer
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  #5  
Old August 1st, 2006, 05:22 PM
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Default Re: A technical detail

I am back and the clock is turned on again. Is Vanheim still with us or has he given up any hope? If it is so, I could just switch him to auto.
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Old August 2nd, 2006, 05:36 AM
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Default Re: A technical detail

Congrats Bluebird!

I should have guarded my VPs better
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  #7  
Old August 2nd, 2006, 06:09 AM
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Default Re: A technical detail

Yes, Mans defense really gave me a hard time, and only by taking over your VPs, I was able to push beyond the limit of 9 VPs.

This was really a nice game and the very first one that I ever won. If anybody is interested is a summary of the game, I have prepared a log of all my moves.
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