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  #1  
Old September 4th, 2006, 09:20 AM

scJazz scJazz is offline
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Default Re: Official SE5 release date announced - Septembe

37 days ago there was a post regarding the release date of the new version of a game we all know and love! Since that OP this thread has been hijacked into a discussion of why Aaron's sellout to SFI is going to cause SEV to be an uberbugged screwup of epic proportions.

We are talking about Aaron here folks. Are there going to be bugs... yessssss. Will the bugs be worse cuz Aaron is working for the Man... yah maybe but it is Aaron's freakin game! Let it go!

Most importantly if we use up all the mud slinging it around before the game we'll lose out on a great chance for self-righteous indignation when we pay money for a totally screwed experience (which isn't going to happen anyway)!
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Old September 4th, 2006, 11:04 AM

StarShadow StarShadow is offline
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Default Re: Official SE5 release date announced - Septembe

I'm with Narf. There are some things about SEV that I'm not quite happy with, but I'm certainly quite willing to give it a fair try.
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  #3  
Old September 4th, 2006, 11:37 AM
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Xrati Xrati is offline
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Default Re: Official SE5 release date announced - Septembe

It's mod-able!!! If you don't like what comes in the box get going on your own creations. Maybe it'll be good enough to release on one of the boards.
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Old September 4th, 2006, 11:54 AM

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Default Re: Official SE5 release date announced - Septembe

Quote:
StarShadow said:
I'm with Narf. There are some things about SEV that I'm not quite happy with...
Like what?

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Old September 4th, 2006, 12:07 PM

scJazz scJazz is offline
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Default Re: Official SE5 release date announced - Septembe

I'm gonna go with... spending a bijillion hours on pretty 3d graphics instead of using those CPU cycles on something useful like... a severely demented AI er sumpthin.
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  #6  
Old September 4th, 2006, 01:29 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Official SE5 release date announced - Septembe

I agree there. Im not sure if the 3d graphics were a good tradeoff. Its gone to a shelfware distributor and it looks very shelfware but truthfully that wasnt on my list.

Id rather have had larger maps, more AI's, more involved AIs (then purely for my own dreamsheet command-line hosting, output files for web pages, and a linux text-mode host)
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Old September 4th, 2006, 02:35 PM

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Default Re: Official SE5 release date announced - Septembe

What is the map limit? Can it at least go to 255 systems? Is it PBW compatible?

Actually, nevermind. I'm gonna stop asking questions - I'll just work myself up into a lather and get wiggy.

I'll just wait and see. But, I too am not a fan of form over substance...hopefully it won't be. I'm sure it will be great.
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Old September 4th, 2006, 05:03 PM
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Default Re: Official SE5 release date announced - Septembe

The map max is still 255, from what I've heard.
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