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September 11th, 2006, 12:25 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Official SE5 release date announced
It hasn't been posted officially by SFI, but a few stores like Gamestop have posted Oct. 17 dates, which sounds very reasonable IMO. 
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September 11th, 2006, 04:16 AM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
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Re: Official SE5 release date announced
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.
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September 11th, 2006, 04:22 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Official SE5 release date announced
Quote:
StarShadow said:
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.
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I thought the damage was directional...which mean any armor on that side would be damaged first...or we could hope...Shields might be a different matter
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September 11th, 2006, 05:00 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Official SE5 release date announced
Quote:
Kana said:
Quote:
StarShadow said:
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.
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I thought the damage was directional...which mean any armor on that side would be damaged first...or we could hope...Shields might be a different matter
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Hybrid systems are always confusing.  No firing arcs, no shield/armor arcs. But directional damage.
Damage to components is directional. Or supposed to be. Damage to shields and armor is not. Yes, armor 'components' are placed on the ship like other components but they all get destroyed before any of the inner components are damaged. Or that's how it's supposed to work.
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September 11th, 2006, 05:56 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Official SE5 release date announced
Nobody said anything about not being able to implement leaky armor, though 
__________________
The Ed draws near! What dost thou deaux?
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September 11th, 2006, 10:57 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Official SE5 release date announced
Quote:
Baron Munchausen said:
Quote:
Kana said:
Quote:
StarShadow said:
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.
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I thought the damage was directional...which mean any armor on that side would be damaged first...or we could hope...Shields might be a different matter
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Hybrid systems are always confusing. No firing arcs, no shield/armor arcs. But directional damage.
Damage to components is directional. Or supposed to be. Damage to shields and armor is not. Yes, armor 'components' are placed on the ship like other components but they all get destroyed before any of the inner components are damaged. Or that's how it's supposed to work.
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I still say that Aaron missed out on a good opportunity to add something special to the game other than glitz and glamour via 3d graphics. With neither the armor, shields, nor weapons on a directional basis, then what is the need for directional damage to components. Its not like you removing ability for the ship to fight from that side...all weapons arc, so there is no reason to destroy facing weapons, and I cant think of any other reason that directional damage, would have any effect. Sounds like useless code, that basically couldnt be finished. Without weapon, shield, armor arcs, there is absolutely no reason for directed damage...
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September 11th, 2006, 11:35 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: Official SE5 release date announced
Quote:
Kana said:
I still say that Aaron missed out on a good opportunity to add something special to the game other than glitz and glamour via 3d graphics. With neither the armor, shields, nor weapons on a directional basis, then what is the need for directional damage to components. Its not like you removing ability for the ship to fight from that side...all weapons arc, so there is no reason to destroy facing weapons, and I cant think of any other reason that directional damage, would have any effect. Sounds like useless code, that basically couldnt be finished. Without weapon, shield, armor arcs, there is absolutely no reason for directed damage...
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I agree. Non-directional shields/armor is disappointing.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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September 12th, 2006, 05:30 AM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: Official SE5 release date announced
Quote:
Spoo said:
Quote:
Kana said:
I still say that Aaron missed out on a good opportunity to add something special to the game other than glitz and glamour via 3d graphics. With neither the armor, shields, nor weapons on a directional basis, then what is the need for directional damage to components. Its not like you removing ability for the ship to fight from that side...all weapons arc, so there is no reason to destroy facing weapons, and I cant think of any other reason that directional damage, would have any effect. Sounds like useless code, that basically couldnt be finished. Without weapon, shield, armor arcs, there is absolutely no reason for directed damage...
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I agree. Non-directional shields/armor is disappointing.
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To be honest: I am glad there is no directional shield/armor. Of course it would be interesting if it worked like in starfury and the computer in strategic combat would move the ship optimally and you had some good computer aid in ship design. But if these two "and" are not fulfilled it could be quite tedious and frustrating.
Don't forget that probably 99% of all combats will be strategic.
On the other hand I agree that you could have left directional damage out completely.
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