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  #1  
Old September 12th, 2006, 03:21 PM
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Default Re: Silent Seas AAR

Turn 60
Success once again! My brave warriors stormed the gate of T'ien Ch'i's fortified city and slew his warriors. The pathetic creature that these barbarians call a god I killed while he was running away from my invincible armies!



I am raising a temple to myself in the ruins of T'ien Ch'i's shrine to the false god, the so-called 'Jade Emperor'.

Now I have conquered the capitals of two of my foes. I will consolidate my power over T'ien Ch'i and then crush Vanheim also.

Speaking of Vanheim, they led a somewhat serious assault on the pass over the mountains, which my forces hold. It was a close thing, but with many losses I was able to hold the pass.

Balastha the Devata is finally ready to assault my enemies:



I'm not exactly sure how many attacks he ought to be getting in one round, but it should be a lot, especially once he is blessed. Each sword of swiftness gives 2 attacks, plus the Demon Whip and kick gives 6 attacks, and then the boots of quickness should double that, and on top of that the water 9 blessing.

Defence of 33 (+4 when blessed) should make him pretty much impossible to hit in melee. Missile weapons should pose no problem either. Magical attacks may succeed against him, especially elemental attacks since he does not have resistances, but I am hoping that my opponents are not smart enough to take advantage of this vulnerability.
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  #2  
Old September 12th, 2006, 03:32 PM
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Default Re: Silent Seas AAR

This shows my level of ignorance regarding the game, but do quickness effects stack? How exactly do they work -- is it added attacks per strike, reduced time between attacks, some other formula? If so, does quickness act as a multiplier or an additive for purposes of stacking?

Someone break it down for me?
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Old September 12th, 2006, 03:34 PM
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Default Re: Silent Seas AAR

Oh my Umor, that Devata looks like a can of kick-***. Demon whip, were'd ya get a blood/fire mage to make it?

A map of your conquests would be nice.
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Old September 12th, 2006, 04:13 PM
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Default Re: Silent Seas AAR

The Demon whip I think I mentioned earlier... I either got it as a random event or in a battle.

It turns out quickness effects don't stack, although it took me a few turns to figure that out.

there's a map coming up in a turn or two - I can't go back and take a shot because I'm up at turn 71 now
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Old September 12th, 2006, 04:40 PM
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Default Re: Silent Seas AAR

Ok, I understand.
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Old September 12th, 2006, 05:30 PM
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Default Re: Silent Seas AAR

In Dom2 each attack against a target lowered the defense of the defender by one against subsequent attacks. Is this still true in Dom3? If so, Balastha could still get beat up by a horde of little guys (imps, hoburgs) that can all make attacks, or by guys with lots of attacks.
Still, quite nice!
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Old September 12th, 2006, 07:22 PM
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Default Re: Silent Seas AAR

Quote:
Ygorl said:
In Dom2 each attack against a target lowered the defense of the defender by one against subsequent attacks. Is this still true in Dom3? If so, Balastha could still get beat up by a horde of little guys (imps, hoburgs) that can all make attacks, or by guys with lots of attacks.
Still, quite nice!
I think this works the same in Dom 3. Maybe I need to give him even more
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Old September 12th, 2006, 05:42 PM

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Default Re: Silent Seas AAR

Quote:
st.patrik said:
Turn 60




Gandalf kicked some *** there!
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