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View Poll Results: Star Wars Mod
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Absolutely
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15 |
50.00% |
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Hell No
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6 |
20.00% |
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Sure, but your wasting your time
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1 |
3.33% |
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Whatever
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8 |
26.67% |
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September 14th, 2006, 06:36 AM
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Major General
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Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Gaging the Need
The Force is strong with this mod.....
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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September 14th, 2006, 09:20 AM
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Corporal
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Join Date: Apr 2006
Posts: 120
Thanks: 0
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Re: Gaging the Need
SEIV is no longer going to grace my PC. I've put all my hopes in SEV. So my vote is, if you're going to spend the time, get started on SEV shipsets.
j/m .02
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September 14th, 2006, 10:42 AM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
Thanked 2 Times in 2 Posts
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Re: Gaging the Need
Quote:
RonGianti said:
SEIV is no longer going to grace my PC. I've put all my hopes in SEV. So my vote is, if you're going to spend the time, get started on SEV shipsets.
j/m .02
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This is one opinion that is NOT universal by far.
I personally plan to stick with SEIV and would readily play a new mod developed for it. I'm not going to bail on SEIV and write it off just because a shiny new version with " ooh, aah, oh !" graphics comes out.
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September 14th, 2006, 11:06 AM
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Corporal
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Join Date: Apr 2006
Posts: 120
Thanks: 0
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Re: Gaging the Need
Quote:
Black_Knyght said:
I'm not going to bail on SEIV and write it off just because a shiny new version with "ooh, aah, oh !" graphics comes out.
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Good heavens why? If SEV is superior to SEIV in every way, why would we go back to SEIV? I would hardly call playing a game for an unheard of 6 solid years to be "writing it off". Please tell me you are NOT a beta tester. If you are, I'm very scared now....
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September 14th, 2006, 11:41 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Gaging the Need
SE:IV will continue to remain popular for some time because even though SE:V will be here shortly, it will take some time for the game to be polished to a similar degree and for new mods and shipsets to emerge. In time, SE:IV activity will diminish but I don't think it will go away as much as SE:III did.
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September 14th, 2006, 11:45 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 31 Times in 19 Posts
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Re: Gaging the Need
RonGianti you might want to consider the possibility that you may not like SE V. It has been my experience that when you place too much "hope" into a single minded endevour, in this case SE V, that you are ultimately dissappointed.
I know from first hand experience that SE V and SE IV are differant enough games that both can still be played independantly of one another with equal enjoyment. I would hope that this would be true for you, but each is to own. Thanks for your opinion, it is a valid one and I appreciate it. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 14th, 2006, 11:47 AM
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Private
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Join Date: Aug 2006
Posts: 32
Thanks: 0
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Re: Gaging the Need
I'll play it either way, but why not hold off and build it for SEV? I'm not a beta tester but it seems that you'd be able to do bigger and better things with the V.
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September 14th, 2006, 11:48 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Gaging the Need
My solution is to build both mods at once. 
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