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  #1  
Old September 16th, 2006, 11:44 AM

frightlever frightlever is offline
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Default Re: SE V demo Interface

How about this?
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Old September 16th, 2006, 11:44 AM

frightlever frightlever is offline
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Default Re: SE V demo Interface

3D rocks?
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  #3  
Old September 16th, 2006, 11:47 AM

frightlever frightlever is offline
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Default Re: SE V demo Interface

Long and short of it is there anything in the first image that can really be improved upon with further panning out, panning in or converting to 3D?
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Old September 16th, 2006, 11:54 AM

frightlever frightlever is offline
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Default Re: SE V demo Interface

I refer to the combat replay view about once every 30 or 40 turns on average since I only play strategic. I refer to the system display constantly.

The other point being that there's a large blank border around the scrollable display probably to account for the fact that when you scroll right-in the border represents about a hex and a half but when you scroll out you can illogically scroll the 2d view about 2/3rds the length of itself. I kinda thought this was self-explanatory from the pictures.

If I can't lock the edge scrolling I'm constantly having to re-centre what can elegantly be represented by picture No 1. If I switch to 2D that's pretty much all I (ME) need. Your mileage may vary but flicking the screen about to get a decent view doesn't seem like progress.
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  #5  
Old September 16th, 2006, 11:57 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: SE V demo Interface

My preferred view is as shown
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  #6  
Old September 16th, 2006, 12:06 PM

frightlever frightlever is offline
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Default Re: SE V demo Interface

That's actually fine by me too! It's basically the 3D view of my 2D view. The difference being that when you hop to a new system you'll have to rotate it to see what's going on there. And then rotate it back when you click back on your homeworld. Your call! Simple 2D view works for all systems.

Mainly what I want is the option to lock the view once I get it right. Now obviously that's not much use for a 3D view like your's, what with the constant twirling and all, but a locked down 2D view will serve me until SEVI.
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Old September 16th, 2006, 12:08 PM

frightlever frightlever is offline
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Default Re: SE V demo Interface

Oh and not to ***** or anything I was trying to keep the screenies under 100kb with my own postings just in case there are still dialup users here.
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Old September 16th, 2006, 03:43 PM

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Default Re: SE V demo Interface

Quote:
frightlever said:
trying to keep the screenies under 100kb with my own postings just in case there are still dialup users here.
On behalf of us dialup users, it is appreciated.
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  #9  
Old September 16th, 2006, 12:12 PM
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Default Re: SE V demo Interface

Eh? I almost never rotate the view... there is no need. (After all, all of the hexes in my view are bigger than the hexes in your original top-down view)

Once in a while I might, if I feel like getting a closeup of some particularily devious fleet deployment of SE5a's
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Old September 16th, 2006, 12:21 PM

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Default Re: SE V demo Interface

like behind a sun SJ?
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