.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 17th, 2006, 04:58 PM

wilhil wilhil is offline
Sergeant
 
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
wilhil is on a distinguished road
Default Re: SEV DEMO IS OUT!

honestly, I have not played it!

I have been giving gaming a break recently as my other jobs have been taking up a lot of my time.

the honest truth again to high ratings, I can honestly 100% say that some rating systems just suck, talking about tv game shows, some bias mags... where they get people not interested in a genre and tell them to review it. At the end of the day, if you hate FPS games, you wouldnt play one if it had a 100% rating, and space games are niche, especially space strategy. It is always important to get someone who is interested in the genere/niche to rate a game and to others in the same genre, not to other games, and you have to take a lot of other factors in to consideration as well.

I personally used to review real time and turn based strategy games along with a niche of space games and sim flying games... havent done it for ages! but it was good fun! I hope to start doing it again along with my main business soon as I am hoping to launch some new big website projects early next year!
Reply With Quote
  #2  
Old September 17th, 2006, 05:25 PM

frightlever frightlever is offline
Corporal
 
Join Date: Dec 2005
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
frightlever is on a distinguished road
Default Re: SEV DEMO IS OUT!

And will this new website use your innovative ratings system running the gamut from 90%(rubbish) to 100%(brilliant)? Hehe.

I take your point about games being reviewed by people who don't like the genres involved though.
Reply With Quote
  #3  
Old September 17th, 2006, 05:31 PM

wilhil wilhil is offline
Sergeant
 
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
wilhil is on a distinguished road
Default Re: SEV DEMO IS OUT!

seriously as I said, it does not get a 90% in its current state, due to the fact it needs to have the tables and filters.. general UI stuff sorted, there will be no problem giving it close to 95% once that is in place.

When I did the long post, I was not being entirly serious, it is not as though I am being paid here to test out the game and do a full report... I used to write reports, reviews, scoring... everything! I used to have one to one chats with devs or reps of the devs/publishers, but I am just giving a little review from playing a little! please dont take it to seriously!
Reply With Quote
  #4  
Old September 17th, 2006, 05:39 PM

frightlever frightlever is offline
Corporal
 
Join Date: Dec 2005
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
frightlever is on a distinguished road
Default Re: SEV DEMO IS OUT!

Chill! I'm teasing.
Reply With Quote
  #5  
Old September 17th, 2006, 05:44 PM

wilhil wilhil is offline
Sergeant
 
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
wilhil is on a distinguished road
Default Re: SEV DEMO IS OUT!

sorry, i didnt mean to be so aggresive sounding! long day and all!
Reply With Quote
  #6  
Old September 17th, 2006, 05:46 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: SEV DEMO IS OUT!

Are these sites being tested outside of IE? heheh, j/k.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old September 17th, 2006, 05:55 PM
Blade W's Avatar

Blade W Blade W is offline
Private
 
Join Date: Aug 2002
Location: Hungary
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Blade W is on a distinguished road
Default Re: SEV DEMO IS OUT!

I sadly constated that the AI isnt much improved since SE:IV, as I hoped. In the AI home system I saw a 22% mineral planet filled with 20+ mines and next to this there is a research colony (20+ facility too) with 122% mineral value.

However nice to see all the new diplomatic options, but diplomacy with the AI seems as pointless and dumb as was in SE:IV.
Reply With Quote
  #8  
Old September 17th, 2006, 05:58 PM

wilhil wilhil is offline
Sergeant
 
Join Date: Sep 2003
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
wilhil is on a distinguished road
Default Re: SEV DEMO IS OUT!

lol, I honestly wondered if you were reading or would of remembered!

I have been learning more about other techs, but I still generally think if it looks alright, there is no need to stick to them strictly... I am using more and more, but probably not as many as you would want me to, but that is another issue I wont go in to!


however one project I am working on will require standard, but I cant go in to more details at the moment shhh!
Reply With Quote
  #9  
Old September 18th, 2006, 02:03 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SEV DEMO IS OUT!

Quote:
Blade W said:
I sadly constated that the AI isnt much improved since SE:IV, as I hoped. In the AI home system I saw a 22% mineral planet filled with 20+ mines and next to this there is a research colony (20+ facility too) with 122% mineral value. However nice to see all the new diplomatic options, but diplomacy with the AI seems as pointless and dumb as was in SE:IV.
It's due to the way the current AI is setup to choose colonies type, which is based first on having a percentage of each colony type - rather than evaluating the planet first for what colony type it would be best as. I suspect a script doing the later will come along shortly after the game's release. For diplomacy, I think AI treaty proposals generate random terms which is pretty crappy. I'd imagine improving that set of scripts will be a priority among AI modders.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.