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Old September 26th, 2006, 01:44 AM

Phoenix-D Phoenix-D is offline
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Default Re: SE5: Limitations on modding unit graphics

On the OP's problem: I don't think its actually tied to the VehicleUnitTypes.txt. Rather its the

Vehicle TopDown Picture Index

line in vehiclesizes.txt, which happens to be the same for all the fighters in stock. So this can be changed..
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Old September 26th, 2006, 01:54 AM
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Captain Kwok Captain Kwok is offline
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Default Re: SE5: Limitations on modding unit graphics

That line actually refers to the little ship icons though used in lists etc.

What I suggested is that you have a second file like the [Empire]_shipset.bmp file with the top/bottom textures that can be referenced to by VehicleSizes.txt for "2D" combat versions. This way you can add extra images to the file for new vehicle types etc, as well as have a low graphics setting for combat.
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