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Old September 29th, 2006, 11:21 AM

VanderVecken VanderVecken is offline
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Default Re: Growing concern - but optimistic

Well, I've played with the demo 3 times, and things do get easier, and some parts are nice to have, and ...

... but here is the thing. As it stands, SE:V is not a 'Just one more turn and I'll go to bed; no dear, I really mean it this time. Oh, I said that 45 minutes ago? Well this time I really, REALLY mean it !' kind of game yet.

Yes, I think it's probably a better game than it's predecessor, but because of a few previously mentioned UI and visual things, I really just cant enjoy this as much as I should be able to. I'll need to wait for some changes before I can wrap my time into this game. I expect that these changes will be made with Aaron's track record; but if not, "We'll always have Paris(SEIV)".

Until then, besides getting involved in that strange thing called 'Real Life', Shrapnel just started shipping Dominions-3.
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Old September 29th, 2006, 11:57 AM
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Matryx Matryx is offline
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Default Re: Growing concern - but optimistic

If it's a case of the ships appearing too small on the screen as Kwok mentioned - isn't that one of the file-changeable things? You could ask Fyron to quickly knock you up a script to go and alter them all, he's done it a few times with other files needing similar changes?

I play on a 19.1" monitor @ 1280x1024 - in windowed mode (1024x768) so I don't have to alt-tab all the time with my dual screens to get to the other monitor, and I can see my ships just fine in their hexes...

That said - I use the isometric view, with the view dragged all the way to the bottom, and just rotate the view a smidgen if I'm trying to click something on completely the opposite side of the system.
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Old September 29th, 2006, 11:59 AM
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Captain Kwok Captain Kwok is offline
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Default Re: Growing concern - but optimistic

It's changeable in the data files, but it is a specific value for each ship - so it should just have a multiplier - which shouldbe applied through an in-game setting...
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