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October 6th, 2006, 04:37 PM
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Sergeant
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Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
Posts: 226
Thanks: 0
Thanked 6 Times in 4 Posts
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Re: SP AI definitely still questionable.
I don't know, I've only managed a few games so far. I haven't seen the AI attack with it's pretender when it wasn't on the ropes though, I've also noticed a few more inanimate pretenders being taken by the AI.
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October 6th, 2006, 11:21 PM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
Posts: 105
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Re: SP AI definitely still questionable.
I think it is vastly improved, since I lost maybe two games of Dom 2 in all the time I played it (I only play SP) but have lost 3 of 4 games so far with Dominions 3.
The biggest problem that has been around since I first got Dom 2 is enemy pretenders picking death-3 scales on non-Ermor nations. This is probably the single most frustrating thing about Dominions to me. I hate coming to a new nation and killing its 100 total troops and taking its 5000-person populated capital all due to heavy death scales. 
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October 7th, 2006, 12:57 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: SP AI definitely still questionable.
We're not talking immortal pretenders / prophets, nor last ditch situations : in my case, Abysia was _ahead_, only me coming close, and yet they pissed away prophets and pretenders to no good purpose.
It still ain't particularly good as an SP game.
M-Santa : Worse : Non-death AI nations casting Burden of Time in Dom2. 
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Wormwood and wine, and the bitter taste of ashes.
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October 7th, 2006, 04:28 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: SP AI definitely still questionable.
Caine you are imho to harsh to the AI.
The AI builds now castles, so imho you are challenged enough if you take impossible AIs. The big AI hordes usually give you lots of trouble.
The suicidal Gods might be a bit annoying, but if you take a look at Aow 2 SM or Warlords 4, there the AI is rather suicidical with their Heroes too.
The AI imho provides enough challenge in SP and given the complexity of the game you can imho call the AI decent.
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October 7th, 2006, 06:08 AM
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Sergeant
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Join Date: Sep 2003
Location: Norway
Posts: 346
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Re: SP AI definitely still questionable.
It's a pity Illwinter didn't include a bot interface to Dominions III. It might have been fun to play around with.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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October 7th, 2006, 06:15 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
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Re: SP AI definitely still questionable.
Quote:
Boron said:
Caine you are imho to harsh to the AI.
The AI builds now castles, so imho you are challenged enough if you take impossible AIs. The big AI hordes usually give you lots of trouble.
The suicidal Gods might be a bit annoying, but if you take a look at Aow 2 SM or Warlords 4, there the AI is rather suicidical with their Heroes too.
The AI imho provides enough challenge in SP and given the complexity of the game you can imho call the AI decent.
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I totally agree. The AI is much much better now. I've almost never lost an SP game in Doms 2 [just in very rare situations, like a 5+ front war]. Now that I have the full game, I've played 2 MP games so far, and 1 SP game. I lost that SP game against impossible AIs. In fact I was owned. Well the situation was bad too, since I started in the middle, so basically I was attacked from south first, then an other AI began to invade me from north with a huge army, and a couple of other smaller armies. Impossible AIs are a hardcore challenge now.
There are some things what should be improved regarding the AI [especially when the AI is doing insane things like attacking a province defended by 200 troops with 20 troops an 4 commanders, or 20 troops and a pretender], but which AI is perfect? I am sure that the devs will try to improve these problematic things as well.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 7th, 2006, 06:30 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: SP AI definitely still questionable.
Quote:
DominionsFan said:
Quote:
Boron said:
Caine you are imho to harsh to the AI.
The AI builds now castles, so imho you are challenged enough if you take impossible AIs. The big AI hordes usually give you lots of trouble.
The suicidal Gods might be a bit annoying, but if you take a look at Aow 2 SM or Warlords 4, there the AI is rather suicidical with their Heroes too.
The AI imho provides enough challenge in SP and given the complexity of the game you can imho call the AI decent.
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There are some things what should be improved regarding the AI [especially when the AI is doing insane things like attacking a province defended by 200 troops with 20 troops an 4 commanders, or 20 troops and a pretender], but which AI is perfect? I am sure that the devs will try to improve these problematic things as well.
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Note that those can be considered 'probing attacks'. AI will lose those battles 100% of the time IF you keep those forces in that province. If you decide to move them, you will lose that province. That way AI effectively ties your forces to a province. It shouldn't be doing that with pretenders though.
Also, AI's can make dumb things sometimes. Declaring AI as dumb just because it does those things sometimes will make us ALL dumb as will ALL do dumb things sometimes. Simply put Caine, you didn't play with this AI long enough to declare it good or bad.
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October 7th, 2006, 06:39 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
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Re: SP AI definitely still questionable.
Hm actually "probing attacks" can be good you are correct. Perhaps you are right, and the AI is doing it with a purpose. However yeah, pretenders shouldn't take a part in probing attacks.
The other thing what should be upgraded is the AI pre-game nation design algorithm. AIs shouldn't take very bad scales, especially not the difficult -> impossible AIs.
Also, they should take the proper magic paths what are the best for the given nation. [Example: EA Agartha -> earth, fire, death mainly]
Overall I am absolutely impressed about the AI really. It is building lot of castles, and fielding massive/strong armies.
Today I don't have time to play sadly, but tomorrow I will try to play a long game, and check the endgame AI tactics. I wonder if it is gonna summon units properly or not for example. Maybe that part of the AI has been upgraded also.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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