Daynarr said:
I think that we need maximum indie strenght doubled as well. Indies with strenght 9 (current max) are much easier to overcome now when you can field larger armies. Makes sense to be able to go above 9 for games that have 20+ provinces for each player.
I second that. Indepstr doesnt really make difference whether it is set 1 or 4, for example. It could scale better imho.
Well, I still think alchemy (gem to gold) and magic sites (Farm of Plenty, mines) need doubling. I'm pretty sure Farm of Plenty still provides 50 supply.
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