KO, you surely have your reasons, but unremovable HM seems a bit harsh, given how it's easy to give now and the "stacking" effect.
Pretenders that can not get out vs any nations that fields S1 mages in not fun, and I fear it will soon be that.
This does not look good to me...
I'd say its definitely my preference that HM doesn't stick around after death, or at least cannot be lowered out of existence. Its just too annoying to deal with in long games. In short games you can deal with it, but in a long game it'll just be a nuisance the whole time.
In my mind, it'd make the experience more frustrating then fun.
Id rather it (as KO said) have it reduced but not removed upon death. Aslong as a pretenders spirit survives (which it must to be called back) i would expect the horror mark to remain. It isnt quite as easy to stack as it could be since its s2 iirc and quickness no longer lets you double cast.
I would also like to see it get lowered when a pretender dies, but not completely removed. We can't have the Horrors become completely irrelevant like in Dom 1/2
Perhaps the early Horror Mark spell should be MR negates and later on there would be a spell that Horror Marks regardless of resistance? Hmmm...
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