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Old November 19th, 2001, 04:22 PM

Mark Walton Mark Walton is offline
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Default Re: New features I would like to see>>>>

1. Tech requirements for CompEnhancements.

So, one race might research "Longer Range" and gain that comp enhancement on all their direct fire weapons, but another race might focus on "Autofire".
(Also think of the Unique Ruins techs we could invent!)

2. Qualifiers on Events and Intel operations

Each event/intel operation to have a Type and a Severity.
For instance; Political, MiningDisaster, Slavery, Experiment, etc...

New abilities for races, ships, facilities, system etc... to prevent, aid, hinder or permit these types.

So, race A might not get any Politcal events because they don't have a politial system (maybe drones), but they use forced labour so they get slavery events (like revolts)

This would be quite a big change though, and probably require that many facilities be re-written.


3. Add way to create components with any ability type, which only function when activated. So you could make an "emergency repair" kit using the repair components ability, but it can only be used once and is then destroyed.

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