|
|
|
 |
|

October 21st, 2006, 06:36 AM
|
Major
|
|
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: High Bless rush strategy :(
Quote:
Graeme Dice said:
Quote:
DominionsFan said:
Good question. High bless strat is excellent in 2-4 player blitzes for sure, and to be honest it is a must have also, since everyone using some high bless strat in blitz games.
It is impossible to survive a high bless rush with a non high bless design in the first part of the blitz.
|
Impossible? As a simple example, C'Tis in every age wouldn't have a hard time (Well, possibly where they are weakest in the middle age), since they don't take any significant losses while expanding, and only need to research to enchantment 3 to be able to deal with the sacred troops of any nation. Pythium certainly isn't going to use a level 9 bless effect, nor would Caelum, Machaka, R'Lyeh, Arcoscephale, or Man.
|
Heh try to play a blitz on a small map against uber bless Helheim, Niefelheim, Mitgard etc. with a nation without a proper bless strategy. In most of the cases you won't even reach research lvl3.
__________________
Dominions 3. Wallpapers & Logos
-------
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
|

October 21st, 2006, 09:52 AM
|
Corporal
|
|
Join Date: Nov 2005
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: High Bless rush strategy :(
Thanks all for your really interesting answers!
I agree with Quietly and DominionsFan.
I think Big Bless Strategy can be beaten, but not really because they have flaws. It seems you have to try to be Stronger. Most Wendigo's ways aren't specific for High bless and are effective vs non-blessed nations also. I agree F9W9 is bad for scales, but with an imprisoned pretender F9 for vans of N9 for jarls dont force you to have really bad scales.
I played a 4 players Dom2 MP game with F9 Vans. When I fought against the last player (Jotun without bless) he where by far stronger than me. I just harassed him with groups of sailing-stealty-blessed Vans, raising taxes to 200 % and pillaging. After 10-15 turns he manage to catch one of my raiding party. The 15 vans involved in the fight, outnumbered, killed all jotuns easily. We then realized that my sneaking groups were stronger than his army. Disgusted, he left the game.
Small question: if you charm a blessed troop, will it keep its Bless bonus for the fight? Not useful early-mid game, but probably really fun late game
Just a crazy idea: maybe priests able to dispel Bless?
|

October 21st, 2006, 11:20 AM
|
 |
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: High Bless rush strategy :(
Quote:
DominionsFan said:
Heh try to play a blitz on a small map against uber bless Helheim, Niefelheim, Mitgard etc. with a nation without a proper bless strategy. In most of the cases you won't even reach research lvl3.
|
I'm sorry, but that's an absurd exaggeration. There is no way that the forces those nations could gather on a 10 province per player map would be able to capture the C'tissian castle by turn 8. This is especially true with the imprisoned pretender necessary for a dual bless strategy.
|

October 21st, 2006, 12:17 PM
|
 |
Colonel
|
|
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
|
|
Re: High Bless rush strategy :(
Quote:
Just a crazy idea: maybe priests able to dispel Bless?
|
That is a great idea! Would be a nice 'rock' to the bless 'scissors'. 
|

October 21st, 2006, 12:52 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: High Bless rush strategy :(
Maybe the dark priests should be able to unbless?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

October 21st, 2006, 01:16 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: High Bless rush strategy :(
Or maybe just allow priests to unbless aslong as they are within their own dominion?
|

October 21st, 2006, 01:25 PM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: High Bless rush strategy :(
Quote:
Graeme Dice said:
Quote:
DominionsFan said:
Heh try to play a blitz on a small map against uber bless Helheim, Niefelheim, Mitgard etc. with a nation without a proper bless strategy. In most of the cases you won't even reach research lvl3.
|
I'm sorry, but that's an absurd exaggeration. There is no way that the forces those nations could gather on a 10 province per player map would be able to capture the C'tissian castle by turn 8. This is especially true with the imprisoned pretender necessary for a dual bless strategy.
|
Recent blitzes had quite a few pre turn 10 eliminations with bless rushes.
Vanheim + Helheim have a good chance at killing 1 player before turn 10 and then they can use their gold advantage to also use their excellent mages + slow down the remaining players with raiding.
Niefelheim's giants and jarls are strong enough to have a good chance to kill any SC.
And Mictlan and TC EA are quite scary too with their bless hordes.
Those nations might really be a little too good for blitzes.
|

October 21st, 2006, 01:54 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: High Bless rush strategy :(
Someone will always be too good for blitzes. But others are "too good" for large maps, or many player games with alliances. Im not sure if it could be fixed for one game type without messing up the others. Maybe if a version of DOm was created just for small blitz maps.
This might be my fault. I pushed for big maps and large games. Balancing for that might have knocked the blitzes out
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

October 21st, 2006, 04:24 PM
|
 |
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: High Bless rush strategy :(
Wouldn't these bless strategies perform well on large maps too? I mean the player has 9w9f so it is not like he is going to be lacking on high end late game spells right?
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|

October 21st, 2006, 05:05 PM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: High Bless rush strategy :(
Quote:
Gandalf Parker said:
This might be my fault. I pushed for big maps and large games. Balancing for that might have knocked the blitzes out
|
No need to apology Gandalf  .
I myself e.g. love both, large maps in SP and occasional longterm MPs and small maps in blitzes.
Quote:
Gandalf Parker said:
Someone will always be too good for blitzes. But others are "too good" for large maps, or many player games with alliances. Im not sure if it could be fixed for one game type without messing up the others. Maybe if a version of DOm was created just for small blitz maps.
|
Only time will tell, but at least some bless rush nations might do as well in longterm games too.
And if a blitz strat can kill another player immediately, unless the longterm mp map is very huge it can happen there too. And the advantage of getting a 2nd castle, extra gems, maybe some searched provinces etc. can be a nice boost. If you were lucky to have an ultrabless strat and neighbor someone who cannot counter it adequatly such a rush might boost your longterm potential a lot too in that game.
So maybe longterm games might not be that different  .
There is more diplomacy of course, but at least those ppl who also play blitzes know then too well how scary an uberbless strat is in earlygame and thus are hesitant to gangbang the player who uses a blessrush in earlygame.
We have exactly this situation in the DDD-Pbem currently. Jurri took an uberbless, but all of his neighbors are scared and dare not to attack him. Will be definately interesting, i think Jurri has a very good chance of winning this game, especially because it is a VP game, so he doesn't have to continue till lategame where he might be more vulnerable.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|