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Old November 16th, 2001, 09:15 AM
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Slaughtermeyer Slaughtermeyer is offline
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Default Re: Partnerships and Visibility of Systems

I've done a hotseat test with race B having a partnership with races A and C, A and C having no treaty with each other. Player letters are in the same order of the races in the game. Race A was not able to see Race C's ships, whereas Race C was able to see race A's ships. I think that in this case, being Last in the player order gives you the advantage, but maybe there's some other explanation for this bug.
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Old November 16th, 2001, 10:52 AM
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Default Re: Partnerships and Visibility of Systems

Could you sent this bug along with your savegame file to MM so they can take care of this bug?

quote:
Originally posted by Slaughtermeyer:
I've done a hotseat test with race B having a partnership with races A and C, A and C having no treaty with each other. Player letters are in the same order of the races in the game. Race A was not able to see Race C's ships, whereas Race C was able to see race A's ships. I think that in this case, being Last in the player order gives you the advantage, but maybe there's some other explanation for this bug.


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Old November 16th, 2001, 11:29 AM

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Default Re: Partnerships and Visibility of Systems

Slaughtermeyer: I think you got it, we have the exactly same order of players in the game!

Weird.
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Old November 16th, 2001, 11:51 AM
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Default Re: Partnerships and Visibility of Systems

I have tested it and can confirm this bug. I have sent MM an report and a savegame.
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