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  #1  
Old November 7th, 2006, 12:44 PM

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Default Re: SE5 Patch 1.13 Out

Quote:
Spoo said:
What about setting it to 0?
Doesn't help. The crew simply can't be killed no matter how much overkill you've got (I had 50 crew against 500,000 boarding parties- the crew lost..)
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Old November 7th, 2006, 03:13 PM
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Default Re: SE5 Patch 1.13 Out

Well it sound like it a problem with the crew units. In SE4 it was just boarding attack, and boarding defense. These are in SE5, but there is a new variable, which is the crew, that doesnt seem to be using boarding defense correctly.

Are the crew numbers tracked seperately? Is it done just by the crew quarters, and/or life support?
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Old November 7th, 2006, 04:39 PM
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Default Re: SE5 Patch 1.13 Out

Although the boarding bug is REALLY annoying, it sounds like a stupid little programming error that will be easy to fix once found. Aaron will be embarrassed at his own stupidity (just like I have been many times). So, short term: AAARGH! but long term: don't sweat it.
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Old November 7th, 2006, 04:41 PM
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Default Re: SE5 Patch 1.13 Out

OT: Cool, the spellcheck feature saved me from being embarassed by poor spelling. Suggest some of you check it out. (You know who you are!)
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