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November 10th, 2006, 03:47 PM
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Brigadier General
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Re: Fixing the Horrid UI
This is not a UI issue per se, but the game must be modified to allow turn processing with the game minimized. Using SE4 as a guide, and assuming that SE5 will take longer to process turns due to more complexity, why not allow minimizing the game so players can do other things during turn processing such as *ahem* complaining about the UI here.
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Slick.
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November 10th, 2006, 10:38 PM
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Shrapnel Fanatic
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Re: Fixing the Horrid UI
I suggest using windows itself to delete the savegames. Simple and straightforward.
As alternatives to minimizing, I suggest a small 300x100 pixel or so window containing just the progress bar.
Also, a tray icon with the three progress bars climbing pixel by pixel would be good too.
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November 11th, 2006, 12:02 AM
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Brigadier General
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Re: Fixing the Horrid UI
SJ, I know your heart is in the right place, but UI workarounds are the problem, not the solution. Having to do extra clicks or leave the game to delete savegames is the whole point of this thread. It is the very thing that frustrates the players and sucks the fun out of the game. I guess having a workaround is better than no workaround, though.
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November 11th, 2006, 01:25 AM
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Shrapnel Fanatic
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Re: Fixing the Horrid UI
True. I'm kind of seeing it from the multiplayer PoV, where you just load SE, play and then exit again until next turn is available.
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November 11th, 2006, 01:32 PM
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Corporal
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Re: Fixing the Horrid UI
Slick why not just autosave every turn? The game will keep the last ten turns processed as autosaves that way.
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November 11th, 2006, 02:02 PM
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Brigadier General
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Re: Fixing the Horrid UI
That's what I'm talking about. I didn't actually say "auto" save, but with manual save, it's not an issue due to being able to overwrite the last game.
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November 11th, 2006, 03:28 PM
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BANNED USER
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Join Date: Nov 2006
Location: Mars
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Re: Fixing the Horrid UI
Under Ship design. A filter for ship size. (I.E. 100kt to 2500kt in drop down buttons that can be moddifed. And/Or by clase name.)
So that we could better pull up the type of ship we want.
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November 13th, 2006, 05:54 PM
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First Lieutenant
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Re: Fixing the Horrid UI
Quote:
Slick said:
This is not a UI issue per se, but the game must be modified to allow turn processing with the game minimized. Using SE4 as a guide, and assuming that SE5 will take longer to process turns due to more complexity, why not allow minimizing the game so players can do other things during turn processing such as *ahem* complaining about the UI here.
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Indeed, I for myself like the long waiting time between turns................  I finished 3 books the last 2 weeks 
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