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Old November 17th, 2006, 02:32 AM

Azhur Azhur is offline
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Default Re: Given a unique name...

Next question: I had originally a 2-in-all-rainbow mage, whose magic paths I eventually empowered all the way to 11 (Spinal Tap, anyone?).

Yet, my prophet gains no blessing effects to speak of. Does it mean, that the only blessings I'll be getting during the course of the game, are the ones I chose initially, at the pretender creation screen (e.g F9/W9)?
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Old November 17th, 2006, 02:43 AM

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Default Re: Given a unique name...

check your manual p46 - p49, answer's there.
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Old November 17th, 2006, 03:33 AM
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PhilD PhilD is offline
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Default Re: Given a unique name...

Quote:
Azhur said:
Next question: I had originally a 2-in-all-rainbow mage, whose magic paths I eventually empowered all the way to 11 (Spinal Tap, anyone?).

Yet, my prophet gains no blessing effects to speak of. Does it mean, that the only blessings I'll be getting during the course of the game, are the ones I chose initially, at the pretender creation screen (e.g F9/W9)?
Yeah, blessings are definitively set at pretender creation. You'll like it when your blessing pretender dies early, and then comes back with reduced magic
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Old November 17th, 2006, 03:58 AM
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Ygorl Ygorl is offline
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Default Re: Given a unique name...

You will not like it when you kill your enemy's nasty F9/W9 Moloch, and his Vans still come at you with quickness and flaming weapons and ludicrous defense and attack. You will, however, learn how blessings work.
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