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November 24th, 2006, 02:52 PM
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Major General
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Join Date: Nov 2000
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Re: A bit frustrated
Quote:
Uh-Nu-Buh said:
Looks like it won't let me upload a tga file. I will try a zipped version. Sigh.
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6.5 #spr1 “<imgfile>”
The file name of the normal image for the monster. The
size of the image should be 8, 16, 32, 64 or 128 pixels
wide/high. A human being should be about 32 pixels
high and there should be 2 pixels of free space between
his feet and the bottom of the image.
picture size: 32x53 pixel
.. bad tga ...
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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November 25th, 2006, 09:35 AM
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Sergeant
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Re: A bit frustrated
I checked out some other sprites people have made, and noticed they are pretty much all 128X128. I took my 32X53 files and added a larger transparent canvas to make them 128X128, even though the pics are much smaller. It works.
I am not an artist by any means. I hate this kind of stuff... it just does not come naturally to me.
Thanks to everyone who helped me out!
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November 25th, 2006, 05:03 PM
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Re: A bit frustrated
Wait... Do you need to have the width and height the same number? I had a 16X32 unit, and am trying to figure out why the mod won't run...
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November 25th, 2006, 07:09 PM
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Captain
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Re: A bit frustrated
32x32 is minimum I think. But the width and height dont have to be the same. I just change most of my canvas to 128x128 to be safe.
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November 25th, 2006, 07:55 PM
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Re: A bit frustrated
Well, I'm pretty sure the manual said 16 was acceptable, and forcing Hoburgs to 32X32 doesn't really make sense. I guess I'll look over the .dm file again.
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Just because you're paranoid doesn't mean they're not out to get you.
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November 25th, 2006, 08:00 PM
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Sergeant
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Re: A bit frustrated
If you make the figure in the sprite the correct size, and the rest of the canvas transparent, then you can't go wrong with 128X128 as Amos has said.
Be interesting to experiment with though.
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November 25th, 2006, 09:02 PM
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Captain
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Re: A bit frustrated
If you dont know how to expand a canvas, create new one with sizes 128x128, then post your image on it. You dont need to resize your image.
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November 29th, 2006, 05:27 PM
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General
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Re: A bit frustrated
Quote:
Uh-Nu-Buh said:
If you make the figure in the sprite the correct size, and the rest of the canvas transparent, then you can't go wrong with 128X128 as Amos has said.
Be interesting to experiment with though.
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Has anyone tested if 256X256 works? For something of extreme height.
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December 1st, 2006, 09:32 AM
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Captain
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Join Date: Feb 2005
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Re: A bit frustrated
Quote:
picture size: 32x53 pixel
.. bad tga ...
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The bad tga is from an incorrect conversion. Its not because of incorrect size. He probably tried to convert gif into tga.
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