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Old November 24th, 2006, 05:26 PM
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Default Re: SE5 - 1.17 Patch Out

Depends on your definition of leaky. Traditionally, "leaky" means a component with no armor ability.
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Old November 24th, 2006, 05:45 PM

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Default Re: SE5 - 1.17 Patch Out

I would consider that "leaky" means that some part of the damage go through, some hit the armor.

For example a steel plate on the left of the ship would take damage from perforating bullet comming its way (in outter hull so directional), but would not stop it completely, and some damage would go through to internal (maybe 50%).

It would be interesting to have the damageType.txt settings to apply to "armor" composant (meaning the one with armor ability) instead of "Armor" slot only, don't you think ?
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Old November 24th, 2006, 08:02 PM
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Default Re: SE5 - 1.17 Patch Out

Some of the damage does go through, though.

First you have to punch a hole in the armor somewhere, but once that happens, shots from that direction do leak through while other shots hit the remaining armor plate.
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Old November 24th, 2006, 08:13 PM

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Default Re: SE5 - 1.17 Patch Out

Right, but all damage type are equivalent in that sense.
There won't be one damage type making a hole while another cannot.
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Old November 25th, 2006, 07:16 AM
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Default Re: SE5 - 1.17 Patch Out

Here we go with access violations in strategic combat again. Fix it, then break it. And yeah, and I can bring up tactical and let them fight, and they fight like crap, like imbeciles are at the helm. This is getting old.
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Old November 25th, 2006, 09:29 AM
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Default Re: SE5 - 1.17 Patch Out

Full auto Tactical is the same as strategic if you don't touch anything.
You need to improve your strategies (Empire options screen, down at the bottom).



Be default, getright will attempt to open many download connections to the same site as well. This action is what crowds out other users and upsets everybody.
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Old November 25th, 2006, 02:37 PM
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Default Re: SE5 - 1.17 Patch Out

SJ, How is it then in strategic combat I defeat 8 enemy ships with 4 of my own remaining, and when letting tactical run, I lose 4 and the enemy loses 5 ships (7 DD's of mine against 8 FF's of his). Stratgey is Optimum firing range, and all ships are the same. How is that the same?
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