.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 25th, 2006, 09:35 AM
Uh-Nu-Buh's Avatar

Uh-Nu-Buh Uh-Nu-Buh is offline
Sergeant
 
Join Date: Jan 2004
Location: athens, georgia
Posts: 274
Thanks: 0
Thanked 1 Time in 1 Post
Uh-Nu-Buh is on a distinguished road
Default Re: A bit frustrated

I checked out some other sprites people have made, and noticed they are pretty much all 128X128. I took my 32X53 files and added a larger transparent canvas to make them 128X128, even though the pics are much smaller. It works.

I am not an artist by any means. I hate this kind of stuff... it just does not come naturally to me.

Thanks to everyone who helped me out!
__________________
--Uh-Nu-Buh, Fire/Death
Reply With Quote
  #2  
Old November 25th, 2006, 05:03 PM
UninspiredName's Avatar

UninspiredName UninspiredName is offline
Sergeant
 
Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
UninspiredName is on a distinguished road
Default Re: A bit frustrated

Wait... Do you need to have the width and height the same number? I had a 16X32 unit, and am trying to figure out why the mod won't run...
__________________
Just because you're paranoid doesn't mean they're not out to get you.
Reply With Quote
  #3  
Old November 25th, 2006, 07:09 PM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: A bit frustrated

32x32 is minimum I think. But the width and height dont have to be the same. I just change most of my canvas to 128x128 to be safe.
Reply With Quote
  #4  
Old November 25th, 2006, 07:55 PM
UninspiredName's Avatar

UninspiredName UninspiredName is offline
Sergeant
 
Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
UninspiredName is on a distinguished road
Default Re: A bit frustrated

Well, I'm pretty sure the manual said 16 was acceptable, and forcing Hoburgs to 32X32 doesn't really make sense. I guess I'll look over the .dm file again.
__________________
Just because you're paranoid doesn't mean they're not out to get you.
Reply With Quote
  #5  
Old November 25th, 2006, 08:00 PM
Uh-Nu-Buh's Avatar

Uh-Nu-Buh Uh-Nu-Buh is offline
Sergeant
 
Join Date: Jan 2004
Location: athens, georgia
Posts: 274
Thanks: 0
Thanked 1 Time in 1 Post
Uh-Nu-Buh is on a distinguished road
Default Re: A bit frustrated

If you make the figure in the sprite the correct size, and the rest of the canvas transparent, then you can't go wrong with 128X128 as Amos has said.

Be interesting to experiment with though.
__________________
--Uh-Nu-Buh, Fire/Death
Reply With Quote
  #6  
Old November 25th, 2006, 09:02 PM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: A bit frustrated

If you dont know how to expand a canvas, create new one with sizes 128x128, then post your image on it. You dont need to resize your image.
Reply With Quote
  #7  
Old November 25th, 2006, 10:49 PM
UninspiredName's Avatar

UninspiredName UninspiredName is offline
Sergeant
 
Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
UninspiredName is on a distinguished road
Default Re: A bit frustrated

If you were talking to me, I do most of my sprite art in MSPaint and then transfer it to Photoshop for TGA-ing. If you weren't, sorry.
__________________
Just because you're paranoid doesn't mean they're not out to get you.
Reply With Quote
  #8  
Old November 29th, 2006, 05:27 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: A bit frustrated

Quote:
Uh-Nu-Buh said:
If you make the figure in the sprite the correct size, and the rest of the canvas transparent, then you can't go wrong with 128X128 as Amos has said.

Be interesting to experiment with though.
Has anyone tested if 256X256 works? For something of extreme height.
__________________
There can be only one.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.