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Old November 30th, 2006, 06:37 PM

Raapys Raapys is offline
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Default Re: SEV: Taking me to the edge of sanity

A patch ago it was problems with combat that made the turn processing take way too long. That's been pretty much resolved( although one could argue AI combats should still be optimized alot, speed-wise ). The problem now seem to be that the actual 'movement' phase of the AIs seem to take much longer than it did before.

From what I remember, the best turn processing speed was at patch 1.08, i.e. release state, and even that speed wasn't impressive with alot of AIs. I'd be playing the game alot more if it wasn't for the fun-degrading processing times, that's for sure.
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Old November 30th, 2006, 07:21 PM

Romulus68 Romulus68 is offline
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Default Re: SEV: Taking me to the edge of sanity

Keep in mind how long it takes you to do a turn then multiply that by 11 for the AI's.

The logic routines are going to take time as the Empires grow and the number of ships increase.

Personally, I think the AI needs better fleet management as it seems to move each ship indivdually. This appears to be the slow down in my games.
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