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Old June 18th, 2003, 01:30 AM

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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

I'm having a little problem with the files I'm trying to test.
What kind of data/ai error is likely to generate an Access Violation error?
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Old June 19th, 2003, 06:45 AM

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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Just renamed the thread.

I have some other pics to add.
I'm downloading the imagepack so I know where to add them.
I should complete the mod and uplead it tomorrow.
I'm still getting some Access Violation errors, but if I can't find the cause I'll post the files anyway so you can help me find them.
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Old June 19th, 2003, 09:04 AM
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Quote:
Originally posted by Andres:
I'm having a little problem with the files I'm trying to test.
What kind of data/ai error is likely to generate an Access Violation error?
AI ship designs make lots of errors. Go ask this question in the B5 Mod thread, and I am sure you will get bombarded with a deluge of answers.
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Old June 19th, 2003, 02:23 PM
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

You could ask Master Belisarius or Mephisto to have a look at the AI files, they are the resident AI experts, or so I've heard.
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Old June 21st, 2003, 02:03 AM
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Errr.. stupid questions, but where can I download the most recent Version of the mod?

1 post away from 600!!
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Old June 21st, 2003, 05:03 AM

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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

When you asked, nowhere?

Now all of you go here:
http://se4kdy.cyberwars.com/files/sc...ross/index.htm
and download the mod.

See if you can help me find what's making those acces violation errors.

[ June 21, 2003, 06:22: Message edited by: Andres ]
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Old June 21st, 2003, 02:43 PM
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

YAY ! But I won't be able to test it today.

I'll try to test it tomorrow (if my wife lets me).
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