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  #1  
Old December 3rd, 2006, 10:38 AM
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Default Re: Inti,s SEV Game

I am including the pictures for my race, along with links to show them. I made up my race but was unable to try it as the game got stuck making the galaxy when I tried to start a game. Don't know exactly the reason though I can start a normal game.

I am using the stock Terran ships








You could just copy these pictures into an empire folder called AuCol, but keep in mind they are jpgs not bmps. bmps are in the atatched folder though.
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File Type: zip 475658-AuCol.zip (113.3 KB, 102 views)
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Old December 4th, 2006, 12:50 PM
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Default Re: Inti,s SEV Game

To all : make sure you have the latest fix from Kevin (just posted on his thread)

I will start the game after the latest emp-file.....
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Old December 4th, 2006, 01:35 PM

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Default Re: Inti,s SEV Game

Make sure PBW has the fix! That's the important part; if PBW doesn't have it the turns will be run without it..
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Old December 7th, 2006, 04:22 PM
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Default Re: Inti,s SEV Game

Bump !!
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Old December 7th, 2006, 06:00 PM
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Default Re: Inti,s SEV Game

Regarding your mail. I dont think ground combat will be off any importance until midgame, but since we are waiting some days for vezzra anyway...

I dont mind waiting, or starting once he is back.
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Old December 7th, 2006, 06:38 PM
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Default Re: Inti,s SEV Game

Was thinking the same...........
But let's wait for the rest ......
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Old December 9th, 2006, 12:38 AM

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Default Re: Inti,s SEV Game

Why not just start the game and set it to ALPU? It just seems like we're waiting for the sake of waiting right now.
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Old December 10th, 2006, 11:05 AM
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Default Re: Inti,s SEV Game

Okay i probably dont quite understand this mod or SEV, my first "real" game.

- What good are all the cultural achievements ?
- About engines / powercore ratios. I have figured i need about 3-4 reactors for 7-8 engines. My colonyship moves with speed 7, has 7 engines i believe. That means 7 * 30 * 7 = 1470 supplies used. With 3 or 4 reactors i will generate 900 - 1200 supplies per turn. Is that right ?
- In the ship summary screen, the "supplies" box is always showing 0, even though i have reactors and supply storages. bug ?
- Any way to see the ships current movement speed while in the design process ?

ty
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