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December 4th, 2006, 08:47 AM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
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Re: This isn\'t Dungeons and Dragons.
I like the Dominions experience system. Experience is all too often the dominant factor in games like this. The afflictions are cool as well. Old age... less so.
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December 4th, 2006, 11:59 AM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
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Re: This isn\'t Dungeons and Dragons.
It might be cool to use the current system of experience, but empower it a wee bit like this.
Example: Light Infantry with no exp costs 10gp and 5rp. If you paid 25% more gold you could have them well trained right off the bat (1 star). 50% more for veterans (2 stars). 100% more for elites with 3 stars. These costs are a first attempt and might be off. You're paying a premium for your unit, sacrificing future toughening, etc. It would probably only be worth it for your heavy units. Myrmidons, etc.
It would be easy to mod an approximation of this. Have these experienced warriors only available from your home province (tied to a site like War Academy or somesuch).
Tying in to another thread, it would tip the scales against magic even further.... Some definite pros and cons.
__________________
--Uh-Nu-Buh, Fire/Death
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December 4th, 2006, 12:45 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
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Re: This isn\'t Dungeons and Dragons.
I have a better idea.
Levels(1-5): +1 heroic ability, +3 str, +3defence, +3 precision.
Level6: +1 ultimate ability (Avatar, Metamorphosis, Starfall, Resurrection, Raise Dead, Bladestorm, Earthquake, Tornado, Stampede, Death&Decay, Infernal, Teleport, Reincarnation, Charm, Big Bad Voodoo, Doom, Locust Swarm, Vengeance, or Tranquility !
Fun !
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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December 4th, 2006, 12:51 PM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
Posts: 274
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Re: This isn\'t Dungeons and Dragons.
B0rsuk, as usual you see right to the heart of the matter. I will be interested to see the mod you produce. ;-)
__________________
--Uh-Nu-Buh, Fire/Death
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December 4th, 2006, 12:55 PM
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Major
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Join Date: Sep 2005
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Re: This isn\'t Dungeons and Dragons.
Seems to me that those ultimate abilities will just come to things that are in no need of empowerment. Air Queens, Heliphagious and other unique summons do not need more bonuses, and they are most likly to get six stars.
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December 4th, 2006, 01:03 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Re: This isn\'t Dungeons and Dragons.
Seems to me they were ripped straight from Warcraft3, which is D&D ! (exclamation mark means factorial). You're right that higher experience levels will mostly affect already overpowered units, but my post was never meant serious.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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