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				 Re: PD too Powerfull? 
 StarFire uses one weapon with two separate to-hit values, one is the type you are familiar with in the SE series and the other is a flat rate at range zero. The SE series to-hit is verses fighters and the flat rate is verses missiles. I had never though of doing it with emissive armor as you suggest. Unfortunately it is far too late to go back and re-write the PD and fighters. Even doing that it wouldn’t work without also adjusting various weapons and more than a few non-fighter and non-seeker units. 
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