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  #1  
Old December 5th, 2006, 02:43 AM

Kevin Arisa Kevin Arisa is offline
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Default Re: Golden Eclipse BETA

Thanks for the bug report. I'll look into them. However, the mounting isnt a bug. If you can fit and supply a massive gun on a frigate, good for you. It may be hard to fit much else on it, though.
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  #2  
Old December 5th, 2006, 02:57 AM
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Default Re: Golden Eclipse BETA

Maybe it's a gunboat. A large gun with a one man cockpit and engines attached.
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Old December 5th, 2006, 04:51 PM

Vezzra Vezzra is offline
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Default Re: Golden Eclipse BETA

Quote:
Kevin Arisa said:
Thanks for the bug report. I'll look into them. However, the mounting isnt a bug. If you can fit and supply a massive gun on a frigate, good for you. It may be hard to fit much else on it, though.
Oh, ok... interesting concept. However, in this case you should correct the descriptions accordingly, because they still say 400/1000/1500kt (large/heavy/massive). That's a bit confusing...

And then my question is: You only applied this concept to the ship mounts - why? All the other mounts (base, wp, etc) work like stock. That's why I thought this to be a bug...

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Old December 5th, 2006, 09:44 PM

Kevin Arisa Kevin Arisa is offline
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Default Re: Golden Eclipse BETA

Remember, this is the first functional version. There are lots of things that are only partially implemented. So if you see anything weird, it's probably not finished. The ship mounting style is experimental, so I made a quick change to the files, descriptions and stuff like that will come with time.
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  #5  
Old December 9th, 2006, 04:50 PM
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Default Re: Golden Eclipse BETA

Shipboard ops centers say they produce research... fortunately they actually produce intel
Great mod BTW - I look forward to exploring the tech tree!
edit: Also, the mounts are alphabetized, rather than appearing in order of size... looks like it's not your fault because they are in proper order in the data file! /me goes to bug aaron
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  #6  
Old December 11th, 2006, 11:33 PM
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Default Re: Golden Eclipse BETA

If I put 3 crew quarters supporting 20 crew each and 1 life support supporting 50 crew, somehow I end up with 60 crew on my ship instead of 50... I think somehow an ability doesn't match its description!
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  #7  
Old December 12th, 2006, 06:10 PM

Vezzra Vezzra is offline
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Default Re: Golden Eclipse BETA

Quote:
Ed Kolis said:
Shipboard ops centers say they produce research... fortunately they actually produce intel
Hm... really? I tried the science labs in a test game and they actually produced nothing... looks like the point generation ability is not functional at the moment

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  #8  
Old December 12th, 2006, 06:21 PM
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Default Re: Golden Eclipse BETA

yeah, thats why im pissed. Im construction base space yards with science labs, and the research doenst show up. nice. fs.

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Old December 12th, 2006, 07:13 PM

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Default Re: Golden Eclipse BETA

Looks like we had the same idea

Although I planned to construct a pure space yard base first, then retrofit it to a class with added science labs. Otherwise it takes longer until it's finished and you loose one or more turns before you can use them. And during the first turns speed is very important...

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  #10  
Old December 20th, 2006, 03:19 PM
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Default Re: Golden Eclipse BETA

Hi Kevin,

Found samll bug in our PBW game with your mod, because you had problems before with planet pictures, I think it's an mod bug and not an 1.20 patch bug (but maybe I'm wrong)

Take a look at the picture I added and you see what the problem is !?
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File Type: jpg 481252-weird planet.JPG (160.3 KB, 134 views)
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