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  #1  
Old December 6th, 2006, 10:49 PM
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Default Re: A new Modding challenge!

So what was the final solution?
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Old December 6th, 2006, 10:53 PM

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Default Re: A new Modding challenge!

He used my positive values, which were INCREASING the damage by 90%.

Still, should have noticed that during the test PES.
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Old December 6th, 2006, 10:58 PM
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Default Re: A new Modding challenge!

Well I was think more like a detailed explanation of what he implemented in the his TC based on the suggestions...

By the way good job all...I hope to use and abuse you all later as well...
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  #4  
Old December 6th, 2006, 11:43 PM
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Default Re: A new Modding challenge!

The final result is I now have the missile interdiction field working thanks to some great help! I would have noticed if the test ship was large enough to survive at least one hit by a 100 pt missile. But it wasn’t, that would be a DD and they come about till a higher level, which I did not set my tester to. Put another way when my ship went boom I just figured it was the same as SE4 mounts; 90% damage of a 100 means 90 not 190. Is that how the current mounts work? If so I will need to adjust the HAWK.

What is value 1 and 2 given 30 and 10 respectively?
Code:

Ability 1 Type := Component - Weapon To Hit Percent
Ability 1 Description := Improves chance for weapon to hit by +[%Amount1%]%.
Ability 1 Scope := Space Object
Ability 1 Range Formula := 0
Ability 1 Amount 1 Formula := 10
Ability 1 Amount 2 Formula := 0
Ability 2 Type := Component - Weapon Seeker Tonnage Structure Percent
Ability 2 Description := Improves durability by [%Amount1%]%.
Ability 2 Scope := Space Object
Ability 2 Range Formula := 0
Ability 2 Amount 1 Formula := 150
Ability 2 Amount 2 Formula := 0
Number Of Requirements := 2



1 = 33 and 2 equals 15?
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  #5  
Old December 7th, 2006, 01:18 AM
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Default Re: A new Modding challenge!

I see the ability Multiplex Tracking remains. Why legacy?
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Old December 7th, 2006, 01:41 AM
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Default Re: A new Modding challenge!

Aaron doesn't have a copy editor to go through everything with a fine-toothed comb?
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Old December 7th, 2006, 01:46 AM

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Default Re: A new Modding challenge!

Yeah, you want legacy go look at settings.txt.

Note- if this new component is a seeker, the first ability won't do anything; seekers never miss. If its NOT, the second won't do anything because no other weapons use that ability..
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